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  • 0kg - 2,23kg

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  • 0,00 € - 450,00 €

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Información de la tienda

¿Jugamos Una?
C/ Santo Domingo de la Calzada 4
41018 Sevilla
Sevilla
España

Filtros activos

  • Idioma: Inglés
  • Mecánica: Draft
  • Mecánica: Memoria
  • Alhambra (EN/DE/FR)

    Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting project of the Spanish Middle Ages begins: the construction of the ALHAMBRA.

  • Collector Booster - The Lost Caverns of...

    When you dig up each Collector Booster, you’re guaranteed to find Traditional Foils, Rares and/or Mythics, and a Universes Beyond Jurassic World Collection card depicting iconic characters and moments from the Jurassic World franchise. We’ve also spared no expense with stunning alt-art, alt-border cards and Collector Booster-exclusive special treatments.

  • Honey Buzz (Inglés)

    The bees have discovered economics! Make the best honey for this bear market.

  • Commander Deck - Doctor Who - Magic the...

    Mazo de Commander de Doctor Who, de Magic: The Gathering (mazo de 100 cartas, sobre de coleccionista con 2 cartas de muestra + accesorios)

    Edición en Inglés

  • Cortex Kids Disney Edition (ES/EN/FR/IT/NL)

    Desafía a tus amigos y a tu cerebro con un divertido juego que pondrá a prueba tu rapidez mental, pensamiento lógico, memoria y reflejos.

    ¿Estás preparado para el reto?

  • Collector Booster - March of the Machine:...

    Collector Booster - March of the Machine: The Aftermath - Magic the Gathering

  • Set Booster - Commander Masters - Magic...

    Roll out the red carpet for your Commander! Enhance your multiplayer decks with some of the greatest cards to ever grace the Commander format. We’ve also got some surprises in store, with some packs containing special treatment cards destined for starring roles in your collection.

  • Draft Booster - Commander Masters - Magic...

    Play the greatest hits from Magic’s biggest format! This curated Masters selection is stacked with the finest reprints for unmatched multiplayer drafting. We’ve also got some surprises in store, with some packs containing special card treatments that will spice up your draft and wow the table.

  • Collector Booster - Commander Masters -...

    Craft a Commander collection that turns heads with some of the greatest cards to grace the Commander format spiced up with stunning special treatments. Every Collector Booster contains 1 Foil-Etched card, 5 Borderless cards (1 of which may be Textured Foil), an Extended-Art card of rarity Rare or higher from one of the Commander Masters Commander Decks, and a total of 9–11 Traditional Foil cards to really make your decks shine. No matter how the game ends, you’re guaranteed to look like a winner.

    • Precio rebajado
    • Agotado
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    Commander Deck - Commander Masters - Magic...

    Each Commander Masters Commander Deck set includes 1 ready-to-play deck of 100 Magic cards (2 Traditional Foil Legendary Creature cards, 98 nonfoil cards), a 2-card Collector Booster Sample Pack, 1 foil-etched Display Commander (a thick cardstock copy of the commander card with foil etched into the card’s border and art), 10 double-sided tokens, 1 deck box (can hold 100 sleeved cards), 1 Life Wheel, 1 strategy insert, and 1 reference card.

  • Fabula Rasa Seemannsgarn (Inglés)

    In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.

  • Fabula Rasa: Crime (Inglés)

    In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.

  • Fabula Rasa: Horror (Inglés)

    In Fabula Rasa, players take turns telling a constantly changing story as is typical of oral traditions.

    The motifs on the cards provide visual bullet points for people, objects, and locations that are central to the action, things that must be remembered in the correct order, with cards disappearing and new ones being added each round. Those who, as a narrator, manage to present their version of the story without errors will be rewarded accordingly.

  • Wandering Towers (Inglés)

    Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles!

  • Azul: Stained Glass of Sintra (Inglés)

     Azul: Stained Glass of Sintra

    Created by Michael Kiesling, Azul: Stained Glass of Sintra challenges players to carefully select glass panes to complete their windows while being careful not to damage or waste supplies in the process. The window panels are double-sided, providing players with a dynamic player board that affords nearly infinite variability!

  • Ganesha (Inglés)

    Ganesha is an Indian god of wisdom and prosperity. He has a kind and noble heart and large ears so that he can hear peoples’ pleas. His patronage can remove obstacles from your path and bring good luck. Once upon a time you were travelling in India and decided to visit the temple of Ganesha. In the middle of the hall decorated with flowers stood an altar with different gems: rubies, emeralds, diamonds and many others. An acolyte of Ganesha, dressed in bright clothes approached you and explained, that this was an ancient game. If you would like to participate, you and other contestants would have to decorate a magical mandala with precious stones. Whoever did the best job, would attain special favor from Ganesha himself.

  • Good Cop Bad Cop 3rd Edition (Inglés)

    Good Cop Bad Cop® is a hidden identity, bluffing, and deduction game about a corrupted police district for 4-8 players that plays in about 30 minutes.

  • reMEmber (Inglés)

    Friendship is green and we are colourful? Yes!

  • Midnight Market (ENG/GE)

    The Midnight Market is finally taking place again! But only adult wizards and ghosts are allowed to visit. Bad luck for the students from the nearby school for magic because it is the only place to buy wonderful delicacies and magical pets. 

  • Harry Potter Basilisks & Broomsticks

    ¿Necesitas un juego divertido para pasar el tiempo en el Expreso de Hogwarts y llevarte a cualquier parte? Este tablero de juego portátil viene con peones magnéticos y un dado para que puedas llevártelo a donde sea. Lanza el dado y avanza por las casillas del tablero, pero ¡cuidado! porque si caes en una escoba o un basilisco podrás avanzar pero también retroceder. ¡El primer jugador en la última casilla gana!

  • Das kleine Gespenst (EN/NL/FR/DE)

    Before witching hour is over again, the little ghost wants to visit as many of his friends as possible. But that's not so easy, because first the right doors have to be opened! The players help the little ghost and try to find the right doors. 

  • Scope Stalingrad. 2da Edición (ES/EN)

    SCOPE es un juego de 2 a 4 jugadores, ambientado en la batalla de Stalingrado, donde los jugadores toman el papel de francotiradores de ambos bandos. El objetivo del juego es acabar con los francotiradores del enemigo o eliminar tropas enemigas por un valor total de puntos que dependerá del escenario que se juegue.

  • Capital Lux 2 Pocket (Inglés)

    This pocket edition is a conveniently portable and slightly trimmed version of the big box game, Capital Lux 2 : Generations.

  • Mr. Jack London. Edición 10º Aniversario...

    Londres, 1888. Barrio de Whitechapel La noche cubre las oscuras callejuelas con su manto tenebroso. Jack se mueve entre las sombras... La flor y la nata de los investigadores de la época se reúne para capturarlo antes de que, aprovechando la oscuridad, desaparezca para siempre. El cerco se va cerrando alrededor de Jack... pero es astuto y ha conseguido usurpar la identidad de un investigador... ¿Sabrán los demás desenmascararlo?

    Descubre la edición especial 10º Aniversario de este magnífico juego para 2 personas.

    • Precio rebajado
    • Agotado
    • Envío Gratis

    Terraforming Mars (Inglés)

    In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.

  • Stolen Paintings (Inglés)

    In Stolen Paintings, players take turns playing as a thief attempting to steal and auction off paintings from a museum display. The other players are detectives who attempt to spot the paintings stolen before they are auctioned. The thief earns points for each painting they sneak by the detectives, and the detectives earn points for paintings they correctly identify as stolen. Whoever earns the most points as both a thief and as a detective wins. In addition to the basic game, the rulebook contains rules for and suggestions for the play of ten or more additional games and variants.

  • Remember Our Trip (Multi-idioma)

    Remember our trip refreshes the holiday memories when the trip you actually planned is cancelled.

  • Riftforce (Multi-idioma)

    Choose your guilds, combine their powers and rush into battle. Gain Riftforce from the lands you control and all the elementals you destroy until you have enough to ascend to eternal power.

  • Twilight of the Gods: Age of Revelation...

    You and your friends each become a different deity from one of numerous pantheons and civilizations in an epic battle to the death. Utilize human armies, mystical beasts, and heroes of renown from both past and future alongside your god’s particular method of strategy – Aggression, Negotiation, Mysticism, or Sanctuary – to influence how your battle plays out. But remember: every deity possesses a special once-per-game power that can turn the tide of battle or come back from what seemed like overwhelming defeat, so never count an opponent out until they draw their last card!

  • Forum Trajanum (Multi-idioma)

    Emperor Trajan plans to have a monument built for eternity: the Forum Trajanum. It is supposed to become the biggest and most glorious Emperor's forum that the Roman world has ever seen — not only in order to demonstrate his success as Princeps Optimus in an imposing manner, but also to foster the well-being and the fame of the honorable citizens of Rome.

  • Mary Magica (Multi-idioma)

    Standing in front of her wardrobe, Mary Magica tries a new spell – and all of a sudden her clothes are scattered all over the floor. Some pieces seem to be enchanted. Mary will have to find these to bring everything back to normal. In the game players try to find the magnetic pieces of clothing, shown on a face-up search card, by moving the magnetic Mary figure onto any item. To search more effectively players also have to remember which items turned out to be non-magnetic. Whoever collects most enchanted (= magnetic) items, wins.

  • Der Kleine Sprechdachs (Multi-idioma)

    Der kleine Sprechdachs is a children's game for ages 5+ from Reiner Knizia. Tiles with parts of a story about a little badger have to be memorized to build a coherent story when put together. The player that builds the best story wins. It's a game that teaches language skills and imagination.

  • Die kleine Hexe - Das verdrehte Memospiel...

    The Little Witch - The twisted memory game (Multi-idioma)

    In the game "Die kleine Hexe", children experience the story of the book. The little witch does many good deeds in order to prove to the big witches that she is a good witch. Players have to find the good deeds, one after another, on their spaces under the face-down tiles on the gameboard by stopping the witch who is flying over the playing area.

  • Keyflower (Multi-idioma)

    Keyflower is a game for two to six players played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. Each player starts the game with a "home" tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills and additional workers, not only from the player's own tiles, but also from the tiles in the other players' villages and from the new tiles being auctioned.

  • Fruit Passion (Inglés)

    Fruit Passion is a fun and quick memory card game for kids and adults alike. The goal of the game is to be the player who collects the most points by using their excellent memory skills!

  • Fabulantica (Inglés)

    A spell that went wrong has dispersed the inhabitants of Fabulantica throughout the entire land. Confused as to what has happened, the inhabitants take cover in the towers where they wait for help, since nobody knows where the others have got to. That’s up to the players to find out. At all times 3 open mission cards are pending, each requiring players to find a specific resident first and then look for their friend.

  • On Mars + Upgrade Pack (Inglés)

    Following the success of unmanned rover missions, the United Nations established the Department of Operations and Mars Exploration (D.O.M.E.). The first settlers arrived on Mars in the year 2037 and in the decades after establishment Mars Base Camp, private exploration companies began work on the creation of a self-sustaining colony. As chief astronaut for one of these enterprises, you want to be a pioneer in the development of the biggest, most advanced colony on Mars by achieving both D.O.M.E. mission goals as well as your company’s private agenda.

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