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Filtros activos

  • Mecánica: Control Áreas
  • Mecánica: Hexágonos
  • Mecánica: Orden de turno: por roles
  • Categoría: Barcos
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    Ironclads (Inglés)

    The IRONCLADS is a tactical level, simultaneous movement, game of ship-to-ship combat in the American Civil War. Players move one or more of over 130 counters that represent individual ships over a large (42" x 27-1/2") four pieceqeomorphlc mapboard as they attempt to outmaneuver and out-shoot their opponents. 45 ship specification cards give such vital information as the number, size, location and play of individual guns that are fired separately using specific range and penetration tables for each weapon.

  • The Expansion Kit - Ironclads (Inglés)

    The Ironclads Expansion Kit extends the Ironclads system to 1879, adds ships from all the major European powers of the same time period, new battles, and some new optional rules.

  • Second World War at Sea: Bismarck,...

    In May 1941, the newly-commissioned German battleship Bismarck set out for the North Atlantic in company with the cruiser Prinz Eugen on a commerce-raiding mission. She captured no merchant ships, but sank a British battle cruiser and was herself destroyed in a hail of shells and torpedoes. For a brief moment she captured the world’s imagination, and now you can re-play her mission – and many others – in the Playbook edition of Second World War at Sea: Bismarck.

  • Sealion Deluxe Edition (Inglés)

    Operation Sealion (Unternehmen Seelöwe) was Nazi Germany’s code name for the plan for an invasion of England during the Battle of Britain. Historically, the Royal Air Force successfully defended England and precluded the invasion, but it was a close call. Events and military choices might have driven the RAF from southern English skies and permitted the invasion to be carried out. Sealion is a two-player wargame simulating a hypothetical German invasion of England in September of 1940. The British have lost the aerial Battle over Britain. However, the RAF has not been completely vanquished, and the Royal Navy’s Home Fleet can still present a credible threat to the German landings and supply lines in the English Channel.

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    Nemo's War: The Ultimate Edition (Inglés)

    Jules Verne's classic novel Twenty Thousand Leagues Under the Seas tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo's War, Victory Point Games' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O'Toole art and graphics throughout.

  • Replacement Countersheet 2023

    We are happy to announce today that we have created a "2023 Replacement Countersheet" that includes all of the counter updates that we and the designers know of as errata for games from 2022 and several from 2023. Tony and I have discussed how best to get these counters to any of you who want them and we have decided to let you basically "opt in" to getting them so we know exactly who wants them. So we're setting it up like a P500 item - except that it's already approved to print. We just need to know how many of you want the item.

  • Cyclades

    Cyclades

    Impresionante juego de tablero ambientando en la mitología clásica que no te dejará indiferente.

  • Port Arthur

    Es un juego de simulación de la guerra Ruso-Japonesa de 1904 a 1905, centrado en sus batallas navales, para 2 personas, con partidas de una hora de duración aproximada.

    Se trata del segundo volumen de la serie “Raciones de combate” y el tercer título del autor japonés Yasushi Nakaguro que publicamos: 300 Tierra y Agua, Furia en Midway y ahora, Port Arthur.

  • Furia en Midway

    En Furia en Midway usarás tus aeronaves para destruir la flota enemiga, pero antes ¡tendrás que localizarla!

    Un juego de Yasushi Nakaguro, en castellano, con reglas sencillas y múltiples opciones estratégicas que incluye modo solitario

  • A Glorious Chance: The Naval Struggle for...

    A Glorious Chance is a solitaire, operational wargame that puts you in command of the U.S. or British naval squadron on Lake Ontario in 1813. You have four months to dominate the lake. But each patrol, each convoy mission, each amphibious landing you make to pursue victory risks full-scale battle with the enemy squadron – a battle that could leave you triumphant or shattered in a matter of hours. A dynamic card-driven AI opponent assigns British missions, refits and launches new ships, and plots raids on your supply routes and coastlines. 

  • Under the Southern Cross: The South...

    Napoleon’s invasions of Portugal and Spain fractured Royalist sovereignty over both nations’ Empires in the New World. Patriots across the continent were quick to seize on the opportunity and as the second decade of the 19th century opened,independence movements sprang up all over the Americas. While the names of Bolivar, San Martin, and Belgrano may be familiar, the role of naval and riverine forces in the various Wars of Independence and the ensuing conflicts between the new American republics has been largely overlooked. Until now.

  • Second World War at Sea: South Pacific...

    The U.S. Navy began its counter-offensive against the Japanese in August 1942, with landings on the islands of Guadalcanal in the Solomon Islands. The Japanese struck back in turn, and fierce naval battles raged in “Ironbottom Sound” by night while aircraft carriers dueled by day. The Americans and their Australian allies steadily fought their way up the Solomons chain until the Japanese base at Rabaul was finally isolated in June 1943.

  • 1812! War on the Great Lakes Frontier...

    1812! War on the Great Lakes Frontier is a card-driven strategy game that simulates the naval and land actions fought on and around the Great Lakes of North America during The War of 1812. This is a two-player game with either player commanding the naval and land forces of the United States of America or the British Empire.

  • Carrier Battle: Philippine Sea (Inglés)

    Carrier Battle: Philippine Sea is a solitaire simulation of the largest carrier battle in history, fought during the invasion of Saipan (June, 1944). As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. The game is based on Carrier (Victory Games, 1990) but is a new, standalone game featuring nine scenarios. Game design by Jon Southard.

  • La Guerra De Mrs. Thatcher: Las Malvinas 1982

    La Guerra de Thatcher: Las Malvinas 1982 es un juego de solitario estratégico (un jugador) sobre la Guerra de las Malvinas de 1982 entre Gran Bretaña y Argentina. El jugador juega las fuerzas de Gran Bretaña, contra las fuerzas argentinas del general Galtieri. No es una simulación histórica detallada, sino que fue diseñado como un juego divertido y desafiante que ilustra el curso estratégico general de la guerra y destaca temas históricos importantes

  • Seas of Thunder (Inglés)

    World War 2 was the largest and most violent extended naval war in history. From September 1939 until the surrender of Japan, the high seas were a global battle zone filled with mighty battleships, nimble cruisers, silent hunters, and flat-tops bristling with planes. Before our eyes, we witnessed the changing of warfare on the high seas as the thunderous old guard fell to air power and submarines Raiders prowled the open waters and the carrier showed its true diversity and adaptability.

  • Against the Odds 58: Clash of Carriers...

    The Battle of Midway was fought between seven carriers. Compare this to the Battle of the Philippine Sea which featured a total of 24 carriers on both sides! It was simply the largest carrier battle of all time which will never be surpassed.

  • Expansión Órdenes Especiales de la Reina...

    La Reina de Tigomé ha pedido expresamente a los mejores navegantes del Reino que partan en la búsqueda de los territorios más aislados para actualizar los mapas del reino.

    En la expansión Las Órdenes de la Reina los jugadores podrán ampliar el juego base con 2 nuevos mapas, 12 Cartas de Objetivo y piezas de territorio adicionales para anexar a los tableros con nuevas reglas y mecánica aportando así más rejugabilidad y variedad a las partidas

  • The Guild of Merchant Explorers

    La Reina ha convocado al Gremio de Exploradores Mercantes, pidiendo a los valientes aventureros que viajen a todos los rincones del territorio de Tigomé.

  • Blue Water Navy (Inglés)

    Blue Water Navy is an air-navy-submarine game of world war three in the 1980's. It covers from Cuba and Florida in the West to the Kola peninsula in the East and the Mediterranean as well.

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    The Guild of Merchant Explorers (inglés)

    The Queen has sent out a call to The Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigomé. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another. With your team of explorers, you will journey over rough seas, majestic mountains, vast deserts, and lush grasslands to establish trade routes between cities, visit far-seeing discovery towers, and discover new villages that have emerged.

  • Keyflower Tercera Edición

    Keyflower Tercera Edición

    Keyflower es un juego para dos a seis jugadores, cada partida se compone de cuatro rondas. Cada ronda representa una estación: primavera, verano, otoño y finalmente invierno. Cada jugador comienza el juego con una loseta de “hogar” y un equipo inicial aleatorio de ocho trabajadores (en colores rojo, azul o amarillo). Los trabajadores del mismo color se usan; a) para pujar por nuevas losetas que los jugadores pueden añadir a sus aldeas, b) para mejorar las losetas que ya posean y c) para conseguir recursos, habilidades y trabajadores adicionales, utilizando tanto sus propias losetas, como las situadas en las aldeas de otros jugadores e incluso aquellas que se encuentren en subasta en cada estación.

  • The Struggle Against Japan, 1941 - 1945 -...

    In 1985, Victory Games published Pacific War. Reviewers at the time (for example, Fred Hellferich in his Fire and Movement review) felt this design set the standard for an operational/ strategic simulation of this globe spanning conflict. Over the last 35 years this game’s reputation has grown, with several failed efforts to get it back into print. Now that this design has finally come home (to GMT Games), I am here to tell you that this is the end of that publishing journey.

  • South China Sea (Inglés)

    South China Sea(SCS) provides an integrated political-military simulation of near futurecontention and conflict around the South China Sea. Players take on the roles of China, theUnited States, Malaysia, the Philippines, and Vietnam. They simulate current politicaltensions through card play and structured negotiation keyed to real world events in an effort to"move the needle" to their side. Unfortunately, the cards with the greatest chance of movingthat needle, such as Chinese Coast Guard and U.S. Freedom of Navigation Exercise, are alsomost likely to trigger armed conflict. If and when that happens, play transitions to traditionalhex-and-counter format on a map scaled at 45 nautical miles (nmi) per hex and turns of 3-7hours.

  • Companion Book - By Stealth and Sea (Inglés)

    The Companion book provides extensive historical details about the Decima Flottiglia MAS and its manned torpedo operations against the British Royal Navy. It also includes design notes about the game.

  • The War: The Pacific 1941-45 (Inglés)

    Compass Games is pleased to announce the forthcoming publication of The War: The Pacific, 1941-1945 (“TWP”). The game simulates the military, naval, economic, diplomatic and political aspects of World War II in the Asia and the Pacific theatres. TWP may be played on its own or may be combined with The War: Europe 1939-1945 (“TWE”) to recreate the entire Second World War. In conjunction with The War’s Expansion Kit, gamers can now enjoy the complete TW franchise. The game includes TW: Global rules linking the Asia/Pacific and European theaters.

  • Second World War at Sea: Midway Deluxe...

    On the morning of 4 June 1942, fifteen TBD-1 Devastator bombers of Torpedo Squadron Eight took off from the USS Hornet to attack the Japanese carrier force operating off Midway Island. All fifteen of them were shot down as they pressed their attack, yet not a single pilot veered away. While Japanese fighters slaughtered the low-flying torpedo planes, American dive bombers passed overhead and began their screaming dives onto the Japanese carriers, sinking three of them and dooming the Japanese Empire. The sacrifice had not been in vain.

  • Navegador

    Este juego está inspirado en la Era de los descubrimientos portugueses del s. XV. El príncipe portugués Enrique el Navegante reunió los mejores cartógrafos y navegantes de su tiempo y les ordenó explorar las costas de África. Los portugueses se convirtieron en expertos navegantes y constructores de barcos, permitiendo a Portugal más tarde encontrar una ruta comercial directa con China e India. En su momento álgido, Portugal controlaba las rutas marítimas comerciales desde Brasil a Japón y obtuvo grandes riquezas por el monopolio de las especias.

  • Fury at Midway (Inglés)

    Fury at Midway

    Originally published in Japanese by Bonsai Game as “Midway: Turning the Tide in the Pacific”. Changes in this Revolution Games version include making it a two map game, one for each player, which makes for an increased degree of hidden information regarding air strikes, damage, and combat air patrol. Four additional event cards were added to better cover the range of historical events of the battle. Anti-aircraft fire was reduced and rules for hitting the wrong carrier force were introduced. The map areas were expanded a hex row and the counter art was redone as well as many other small changes.

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    Merchants and Marauders (Inglés)

    Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy. Seek your fortune through trade, rumor hunting, missions, and of course, plundering. Modify your ship, buy impressive vessels, load deadly special ammunition, and hire specialist crew members. Will your captain gain eternal glory and immense wealth - or find his wet grave under the stormy surface of the Caribbean Sea?

  • Rebel Raiders on the High Seas (Inglés)

    Rebel Raiders on the High Seas is a comparatively short and simple game of the naval conflict at sea and on the great rivers in the American Civil War. Easily playable in less than three hours, Rebel Raiders on the High Seas is a strategic contest between two players, one seeking to reunite the Union by force, the other to maintain its new independence in the face of the escalating industrial might and resolve of its northern brother. More of a representation than a detailed simulation of that conflict, the game is intensely engaging, highly interactive and moves along quickly, with players constantly responding and reacting to their opponent’s moves.

  • Tungaru (Inglés)

    A medium-weight dice placement and resource conversion euro game where you play as early sea-faring Polynesians seeking to spread their culture across the archipelago of Tungaru.

  • Keyflower (Multi-idioma)

    Keyflower is a game for two to six players played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. Each player starts the game with a "home" tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills and additional workers, not only from the player's own tiles, but also from the tiles in the other players' villages and from the new tiles being auctioned.

  • Coral Sea: Serie Comandante de Campo

    Es un nuevo volumen de la Serie “Comandante de Campo” y refleja la campaña de los mares del Sur entre la primavera de 1942 y la de 1943. La expansión japonesa llega a su límite en el archipiélago de las Islas Salomón y en Nueva Guinea. 

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