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¿Jugamos Una?
C/ Santo Domingo de la Calzada 4
41018 Sevilla
Sevilla
España

Filtros activos

  • Jugadores (máximo): 1
  • Jugadores (máximo): 15
  • Disponibilidad: En stock
  • Terrible Swift Swordfish (Inglés)

    An LPS bonus mini-game, Terrible Swift Swordfish is a solitaire simulation of the Royal Navy's bold and devastating attack on the ships of the Regia Marina in the port of Taranto during the night of November 11-12, 1940.

  • Bluey Colorino

    Con Colorino, los niños aprenderán a identificar y a asociar los colores más importantes. Cuatro láminas, con dibujos a color por una cara y principalmente blanco y negro por la otra, invitan a los niños a cubrir con fichas de colores los dibujos adaptados a su edad. Las fichas son extragrandes y encajan fácilmente en el tablero, los que también fomenta el desarrollo de la motricifad fina y la observación.

  • Freaky Frogs From Outaspace (Inglés)

    Finally you have time again for a pinball session. Let’s see how long you can keep the ball running on your favorite old pinball machine this time. If everything runs perfectly, you will start the nerve-wracking Multiball, or you gain an Extra Ball to play an additional round.

  • Unreliable Wizard

    Los secuaces de Lord Demonio han capturado a la princesa. Un grupo de héroes ha salido a rescatarla, pero también han sido apresados. El Rey ha pedido ayuda al Gran Mago, pero desgraciadamente está gravemente enfermo. Sólo queda una persona para resolver este entuerto, tú, el aprendiz de mago. Te falta el conocimiento del Gran Mago, pero no las ganas. ¿Serás capaz de liberar a los héroes, vencer a Lord Demonio y rescatar a la princesa?

  • Bismarck Solitaire: Deluxe Edition (Inglés)

    Command the pride of the German Navy in Bismarck Solitaire by Worthington Publishing. Lead the German ships Bismarck, Prinz Eugen, and U-boat support as they take on the determined Royal Navy with one goal, Sink the Bismarck!

  • Silent War and IJN, Deluxe 2nd Edition...

    Silent War is a solitaire simulation of the United States’ Navy submarine war against Imperial Japan in World War Two. You serve as Commander of Submarines, US Pacific Fleet (ComSubPac). Your mission is to deploy your boats with maximum effect to destroy Japanese shipping, while limiting your own submarine losses.

  • Khe Sanh '68 (Inglés)

    Khe Sanh ‘68 places you in command of the campaign to hold the United States Marine Corps firebase at Khe Sanh during the Vietnam War. The historical campaign was a race against time as the US high command feared the North Vietnamese were going to attempt to overrun the base. All resources put into the Khe Sanh fight, however, were subtracted from those available to deal with the Tet Offensive elsewhere. Your mission is to inflict maximum Communist losses before the clock runs out.

  • Bastogne: A Desperate Defense (Inglés)

    The initial onslaught of the Germans’ Ardennes offensive, in December 1944, overran many US positions along the front line, and simply bypassed more stubbornly defended locations to maintain momentum. The small town of Bastogne, however, with its strategically critical road junctions, became the lynchpin of the entire campaign. The Germans soon realized Bastogne had to be captured; so attacked to assault the outnumbered and surrounded American units there. The desperate defense of Bastogne would typify the entire Battle of the Bulge.

  • Arnhem: The Farthest Bridge (Inglés)

    In September 1944, Operation Market Garden was intended to open a direct path for the Allied armies to circumvent the West Wall and threaten Germany’s industrial Ruhr heartland. British, American and Polish airborne forces were ordered to assault and capture key bridges along the main highway leading through Holland, the Arnhem bridge being the most distant of them all. Unfortunately, the Allies had gravely underestimated the strength of German forces in the area. When the airborne forces landed, they found themselves scattered amid an SS panzer division. The various bridges thus became the fulcrum of the entire operation for both sides.

  • Stuka Leader Exp 6: What If...? (Inglés)

    What if the war did not end in 1945? What if the Germans are able to bring to life some of their fantastic designs? Well, with this expansion you can find out! Fly Aircraft like the Ho-299, the E-555 Amerika Bomber and the Arado 234 Blitz Bomber! Three new Targets and two new Events make the two new Campaigns great fun! Did I forget to mention the new Bandits? Fly against the Gloster Meteor and the Vampire, not to mention the P-80 Shooting Star! Face new Bombers like the famous B-29 Superfortress and the Vickers Windsor.

  • Hextremadura

    Este puzle en solitario propone una experiencia de juego diferente en cada partida. Explora un terreno desconocido mientras tratas de alcanzar la puntuación perfecta. Descubre y forma el mapa de juego respetando las reglas de la naturaleza para completar los 15 objetivos. Disfruta de este desafío de superación personal hasta dominarlo y conoce el extraordinario entorno natural y monumental extremeño con sus retos adicionales.

  • Nautical, But Nice: The Depths of Courage...

    The Depths of Courage examines the first successful submarine attack in history! In February, 1864, Lt. Dixon, in command of the 8 man (and human powered) submarine, the H. L. Hunley, planned, maneuvered, and executed an attack on the Union ships blockading Charleston, South Carolina.

  • Schwarm! (Inglés)

    This interesting little solitaire game depicts a real Against the Odds situation from the middle days of World War 2... a lone B-17, trying to make it back to base against clusters of Me 109’s and Focke Wulf’s. Success means escape to safety, and maybe a trip to that local pub. Failure means—at best—finding out what the food is like at a Stalag. The results are up to you, in this air battle game from Jeremy White and Mark Aasted.

  • Desert Duel (Inglés)

    Desert Duel, by designer Mike Rinella, looks at the first battle of Alamein in 1942, where modern armies fought each other and the desert in a desperate effort to breakthrough to or defend the path to the Nile. This is not the Monty vs. Rommel El Alamein battle most people think of but an earlier action, July 1 to July 27, 1942. Each turn represents three days of combat, and each hex is about four miles across.

  • Zona 25, Libro Juego 25

    Los robots han tomado el control y los pocos humanos supervivientes están escondidos.

    Juegas como carl, el elegido para salir a la intemperie en busca de una cura para la mortal epidemia que os amenaza. Gestiona tu comida, controla tus heridas en combate, intenta equiparte de objetos, medicinas y plantas.

    ¿serás capturado por los drones de vigilancia?

    ¿te derribarán los robots?

    Toma buenas decisiones para salvar a tu comunidad, porque en este apocalipsis robótico

  • El regreso de M’Guf-yn - Mazmorra en 1 carta

    M’Guf-yn ha regresado. Nuevas Clases, una nueva carta de Marmorra de Nivel de Jefe y Cofres de tesoro. ¿Te atreverás a descender a la mazmorra de nuevo? Esta vez, no solo te enfrentarás a sus ejércitos, sino también a sus temibles comandantes antes de llegar a la batalla final contra el propio señor del inframundo.

  • Patti y la prueba de los dioses -...

    ¡Hoy vas a vivir una odisea legendaria!

    ¡Hoy zarparás en busca del legendario casco del héroe Jasón!

  • Legacy of Yu (Inglés)

    During the reign of Emperor Yao, the people of ancient China were constantly plagued by deadly floods along the Yellow River. Eager to put an end to the devastation, Yao selected Gun, one of his officials, to devise a plan. After nine years of failed attempts using dams and dikes, Gun's employment came to a questionable end. After his passing, Yu inherited his father's work. Learning from Gun's failures, Yu set out to construct a series of canals to direct the surging river into nearby fields and smaller waterways.

  • The Haunting of Creech Manor - Temporada 1...

    En esta incorporación a Final Girl llamada La maldición de Creech Manor, está en tus manos salvar a una niña llamada Carolyn a la que acecha un perverso espíritu. Elige a cualquiera de las Chicas Finales incluidas, Selena o Alice, y trata de evitar convertirte en la próxima víctima del Poltergeist de Creech Manor.

    Este juego requiere de la caja Final Girl juego base para ser jugado. NO incluye componentes básicos para poder ser jugado de forma independiente.

  • B-17 Leader

    B-17 Leader: La fortaleza volante es un wargame solitario que recrea a nivel estratégico la campaña aérea de los EEUU contra la Europa ocupada por Alemania entre los años 1942 y 1945. Durante la partida, el jugador deberá tomar decisiones críticas, como qué objetivos atacar, qué escuadrones realizarán la misión, o cómo equipar y armar a esos escuadrones.

  • Western Front Ace: The Great War in the...

    Western Front Ace: The Great War in the Air, 1916-1918 is a solitaire, tactical level game which places you in command of a scout (fighter) aircraft during World War I. 

  • Logiquest ¡Aventureros al Tren!

    ¡Bienvenidos a 1900, la Era de las Locomotoras!

  • A Glorious Chance: The Naval Struggle for...

    A Glorious Chance is a solitaire, operational wargame that puts you in command of the U.S. or British naval squadron on Lake Ontario in 1813. You have four months to dominate the lake. But each patrol, each convoy mission, each amphibious landing you make to pursue victory risks full-scale battle with the enemy squadron – a battle that could leave you triumphant or shattered in a matter of hours. A dynamic card-driven AI opponent assigns British missions, refits and launches new ships, and plots raids on your supply routes and coastlines. 

  • CDG Solo System Pack 2 (Inglés)

    “Is there a more meaningful, entertaining and mentally healthy way of playing these games solo than the “dunce cap tango”? Is there a way to play CDGs in solitaire mode where the player will experience the story developing as they play along, while occasionally being surprised by unexpected events and forced to react to developing and changing situations, all while being unaware of all of the other side’s cards whenever playing one side? This is what the CDG Solo Method is all about.” - Stuka Joe, The Madness Behind a CDG Solo Method, Inside GMT, 2016

  • Long Range Desert Group: Special...

    Long Range Desert Group (LRDG) is a solitaire game covering British commando operations against the Axis forces in North Africa. The player must complete one of four missions to win a scenario, or complete all four progressively more difficult missions to win the campaign game.

  • Stuka Leader Exp 1: Eastern Front 1 (Inglés)

    Fly against the Soviets in Operation Barbarossa! Can you drop enough supplies to keep Stalingrad viable. With this expansion, you get two new Aircraft! The Hs-129 and the Do-335! Enjoy three new Campaigns and five new Targets. Also receive three new Event cards!

  • Stuka Leader Exp 2: Eastern Front 2 (Inglés)

    Continue your adventures on the Eastern Front with even more Aircraft, Targets, Events and Campaigns. In this expansion you get to fly the Ju-87g Tankbuster! maybe you want to fly the Fw-190d! New Target type! Armor is on the field! New Event cards and three new Campaigns make this a must have!

  • Stuka Leader Exp 3: Mediterranean 1 (Inglés)

    Fly Italian Aircraft in the Med! This expansion gives you three new Italian Aircraft to fly! The famous Cr.42, SM-79 and Mc.202! Fly against new Bandits like the Gloster Gladiator and Beaufighter. Intercept the World Famous Swordfish torpedo Bomber! You will also receive three new Targets, including an Aircraft Carrier! Three new Campaigns including the Siege of Malta! One last thing! Receive two new Event Cards!

  • Stuka Leader Exp 4: Mediterranean 2 (Inglés)

    Your Mediterranean experience continues! In this expansion you get three new Aircraft, like the Me-109f, Re.2001 and the Do-217! New Bandits, such as P-39 and P-40. Bombers like the B-24 and the Martin Baltimore! Three new Targets! Can you defend the Oil Fields? Can you destroy the Americans on the Invasion Beaches? Three new Campaigns, culminating in the defense of Italy. Two new Events tailored especially for the Mediterranean Theater!

  • Stuka Leader Exp 5: Spanish Civil War...

    Start your war in 1936 with this expansion! You get to fly three new Aircraft such as the He-51, Hs-123 and the Ju-86! New Bandits such as the I-15 and the I-16. New Targets like Trenches and Train Station. New Events and two new Campaigns!

  • Stuka Leader Exp 7: Aces (Inglés)

    Ever wonder what it would be like to fly like Adolph Galland or Werner Möelders? How about bust tanks like Hans-Ulrich Rudel? With this expansion you do not need to wonder! Get 52 top German Aces and four brand New Event Cards. Add these awesome Pilots to your squadron and wreak havoc in the skies above Europe!

  • Sniper Kill Confirmed (Inglés)

    Sniper Kill Confirmed by Jay Kirkpatrick is a card-driven solitaire wargame. YOU take the role of a sniper and his spotter in search of your target and completing your mission. Not only may single missions be played, but a campaign is also possible consisting of ten missions. As each mission is completed, you will accumulate kill points which may be used to upgrade your weapons or obtain additional equipment.

  • Interceptor Ace: Volume 2 Last Days of the...

    Interceptor Ace, Volume 2: Last Days of the Luftwaffe, 1944-1945 marks the sequel to Gregory M. Smith’s “Interceptor Ace,” designed by Fernando Sola. In this solitaire air combat game, players fly a single German interceptor in desperate combats against waves of American fighters and bombers at the end of WW2, facing incredible odds and risks and trying to survive to the end of the war

  • Carrier Battle: Philippine Sea (Inglés)

    Carrier Battle: Philippine Sea is a solitaire simulation of the largest carrier battle in history, fought during the invasion of Saipan (June, 1944). As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. The game is based on Carrier (Victory Games, 1990) but is a new, standalone game featuring nine scenarios. Game design by Jon Southard.

  • Resistid!

    ¡Resistid! es un juego de solitario rápido y basado en cartas en el que asumes el papel del Maquis español, que lucha contra el régimen franquista.

  • Eco: Coral Reef (Inglés)

    In ECO: Coral Reef each participant will play the role of a marine biologist, who is hired to proved assistance in planning an ecological coral reef, for the conservation of the marine life.

    The players will collect and place pictures of the marine life, to create an ecological mosaic. By matching species and completing missions, each player advances his sea turtle towards the water line and to victory.

  • Solitaire Chess (ES/PT)

    Magnetic Travel Puzzle es un juego de mesa que combina los movimientos clásicos del ajedrez con un sencillo desafío: cada movimiento que hagas debe capturar otra pieza. Los 120 desafíos para un jugador van desde el nivel principiante al experto, aumentando la dificultad a medida que crecen tus habilidades.

  • Micro Roma

    En Micro Roma, agregarás territorios a tu imperio y aumentarás tu fama combinando los distintos edificios.

    ¡Prepárate para combatir a los bárbaros y ser el próximo César!

    Para ello deberás construir Roma y desarrollar el imperio jugando cartas para obtener la puntuación más alta cuando se construya el Coliseo.

  • La casa de los fantasmas

    ¿Conseguirás alumbrar a todos los fantasmas?

    ¿Alguna vez te has preguntado qué hacen los fantasmas en una mansión embrujada?. Descúbrelo iluminando a todos los fantasmas en cada uno de los 60 desafíos. Coloca correctamente todas las piezas-linterna del rompecabezas. La casa de los fantasmas es un juego terroríficamente divertido para todas las edades.

*Envío Gratis (Península): Los productos con esta etiqueta tendrán envío gratis para aquellas direcciones de entrega dentro de la Península, para envíos a fuera de la Península española revise nuestras condiciones de envío.