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Edad mínima recomendada

Edad mínima recomendada

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Peso

  • 0kg - 2,23kg

Precio

Precio

  • 0,00 € - 450,00 €

Jugadores (mínimo)

Jugadores (mínimo)

Jugadores (máximo)

Jugadores (máximo)

Nivel de dificultad

Nivel de dificultad

Duración media de la partida

Duración media de la partida

Mecánica

Mecánica

Categoría

Categoría

Formato pequeño (portátil)

Formato pequeño (portátil)

Información de la tienda

Información de la tienda

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C/ Santo Domingo de la Calzada 4
41018 Sevilla
Sevilla
España

Filtros activos

  • Duración media de la partida: 300 min
  • Mecánica: Simulación
  • Disponibilidad: En stock
  • Successors 4ta Edición

    Te encuentras en una agradable alcoba en una de las salas del palacio de Nabocodonosor II.

  • Antietam 1862 - 2nd Ed (Inglés)

    Refight the battle of Antietam in this classic hex and counter wargame that plays in 3 to 5 hours. Includes 3 scenarios and main battle scenarios.

    Game is the 2nd Edition with Version 1.3b of rules.

  • Carrier Battle: Philippine Sea (Inglés)

    Carrier Battle: Philippine Sea is a solitaire simulation of the largest carrier battle in history, fought during the invasion of Saipan (June, 1944). As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. The game is based on Carrier (Victory Games, 1990) but is a new, standalone game featuring nine scenarios. Game design by Jon Southard.

  • Maria (Multi-idioma)

    MARIA is a game based on the War of the Austrian Succession, where Austria was attacked by Prussia, France, Bavaria and Saxony, while only Great Britain, Hanover and the Netherlands (by forming the so-called Pragmatic Army) helped her.

  • Enemy Action: Kharkov (Inglés)

    Enemy Action: Kharkov is the second game in John Butterfield’s acclaimed Enemy Action series of card-driven games simulating pivotal battles in World War II, playable by two players or one player controlling either side in the conflict.

  • Death in the Trenches (Inglés)

    "DEATH IN THE TRENCHES" is a strategic-level World War I wargame covering the entire war, from the opening shots in Serbia and Belgium to the final defeat -- or victory! -- of Germany and Austria-Hungary in 1918. The game includes a map illustrated by Jonathan Carnehl, stretching from the Pyrenees to Moscow, and from Norway to the Sudan, covering every square inch of territory in Europe and the Near East which saw combat from 1914 to 1918, in a manageable 34x22" format. An additional map shows the German colonies

  • The African Campaign: Designer Signature...

    The African Campaign, Designer Signature Edition, marks the return of a true wargaming classic by John Edwards, re-mastered and updated with this all-new, supersized edition. Celebrated by many as “Afrika Korps done right,” this two-player game allows players to explore the key elements of the Desert War, beginning in December 1940 with Wavell’s first offensive, Operation Compass, against the Italian forces of Marshal Graziani, and culminating in December 1942 when the Americans landed in Rommel’s rear, thus sealing the ultimate fate of the Afrika Korps. The African Campaign is yet another Classic Reborn! by Compass.

  • Absolute War (Inglés)

    After tackling the Russian Front with the first game of the No Retreat! Series, wargamer and designer Carl Paradis revisits this fascinating campaign with: Absolute War! - The Attack on Russia 1941-44. This two-player wargame recreates the titanic struggle between the invading armies of Nazi Germany versus the Soviet Union in a fresh new way. This new approach is even faster and easier to play - making it perfect for introducing new gamers to the hobby.

  • WWII Commander: Battle Of The Bulge (Inglés)

    WWII Commander: Battle Of The Bulge

    WWII Commander, Volume One: Battle of the Bulge is the first in a series of fast-playing area-based games on key campaigns of the Second World War. Battle of the Bulge is a two-player game of the German offensive against the Western Allies in December 1944, designed by renowned game designer John H. Butterfield and based on his original boardgame design that was later released in digital format by Shenandoah Studios, an imprint of Slitherine UL Ltd.

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