Filtrar por

Idioma

Idioma

Edad mínima recomendada

Edad mínima recomendada

Peso

Peso

  • 0kg - 2,23kg

Precio

Precio

  • 0,00 € - 450,00 €

Jugadores (mínimo)

Jugadores (mínimo)

Jugadores (máximo)

Jugadores (máximo)

Nivel de dificultad

Nivel de dificultad

Duración media de la partida

Duración media de la partida

Mecánica

Mecánica

Categoría

Categoría

Formato pequeño (portátil)

Formato pequeño (portátil)

Disponibilidad

Disponibilidad

Información de la tienda

Información de la tienda

¿Jugamos Una?
C/ Santo Domingo de la Calzada 4
41018 Sevilla
Sevilla
España

Filtros activos

  • Duración media de la partida: 30 min
  • Mecánica: Hexágonos
  • Mecánica: Puntos de acción/ Evento
  • The Battle of Mackinac Island (Inglés)

    In the final year of the War of 1812, the United States launched a campaign against British forces in the Great Lakes region between the present-day Michigan and Ontario. This involved an ill-fated attempt by American troops to retake strategic Mackinac Island.

  • Second World War at Sea: Bismarck,...

    In May 1941, the newly-commissioned German battleship Bismarck set out for the North Atlantic in company with the cruiser Prinz Eugen on a commerce-raiding mission. She captured no merchant ships, but sank a British battle cruiser and was herself destroyed in a hail of shells and torpedoes. For a brief moment she captured the world’s imagination, and now you can re-play her mission – and many others – in the Playbook edition of Second World War at Sea: Bismarck.

    • Precio rebajado
    • Novedad
    • Envío Gratis

    Nano9 Games Railways City Planner Y Empire

    Un pack con tres nano juegos, que pueden combinarse para crear un cuarto juego.

    Cada juego se compone de 9 cartas, 9 dados y 9 cubos de madera.

  • Outnumbered: Improbable Heroes

    Combina fuerzas para frustrar el mal en Outnumbered: Improbable Heroes, un juego cooperativo de estrategia basado en las matemáticas. Cero Absoluto y sus secuaces andan sueltos por Megatrópolis, ¡intentando capturar el poderoso Generador Infinito! Reúne a tu equipo y planead juntos estratégicamente vuestra secuencia de ataques. A medida que las oleadas de Villanos avanzan, debes usar habilidades matemáticas y Habilidades de Héroe únicas para alcanzar los números objetivo, repeliendo a tu némesis y sus secuaces. ¡Supera sus contraataques e impone el orden sobre el caos!

  • Harry Potter Triwizard

    Los juegos de Shuffle son muy variados, todos divertidos, rápidos y fáciles de jugar. Juega con tus compañeros y compañeras de clase durante el descanso del almuerzo o con tus abuelos un domingo por la tarde. Juega en todas partes y con todo el mundo. Fíjate en su diseño tan divertido, con colores llamativos y su patrón tan reconocible. Los niños y niñas siempre encontrarán su juego de cartas favorito sin importar dónde se encuentren.

  • Doctor Who: Don’t Blink (Inglés)

    The TARDIS has crashed on a derelict spaceship, full of Weeping Angels: terrifying killers that can only be stopped by staring at them. But if you dare to stop looking, if you even blink, they’ll send you out of time. Will the Doctor and companions be able to get all the pieces to repair the TARDIS in time? Or will the Weeping Angels succeed where so many adversaries have failed before.

  • Ragnarocks + Promo*

    Ragnarocks es un juego para 2 jugadores de reglas sencillas y fáciles de aprender que esconde una profunda y satisfactoria estrategia que aumenta aún más al añadir las cartas mitológicas y sus poderes únicos.

  • Los Tres Magos - Harry Potter (ES/EN/FR)

    Pero ten cuidado porque si caes en un espacio de acción deberás coger una carta de hechizo mágico, que te ayudará a avanzar más rápido o te puede enviar de regreso al inicio.

  • Infantry Attacks: Fall of Empires (Inglés)

    In the late summer of 1914, the German General Staff informed their Austro-Hungarian allies that they would stand on the defensive against their common Russian enemy. Undeterred by this reality, the Austrians pushed forward with their plans to attack. After initial successes, the outnumbered Austro-Hungarian forces fell back with severe losses.

  • Neuroshima Hex 3.0: Sand Runners (Inglés)

    Sand Runners are the remaining forces that were once sent to face Moloch at the very beginning... A bunch of nut-cases who lost their minds during that time. They’re loose cannons with a light approach to their life, but don’t let that fool you, they are persistent. Some may think - well, but that’s all? The very moment people believe that they know everything there is to know about them, the most bizarre things happen... things that are unexplainable...

  • Neuroshima HEX 3.0 - Steel Police (Inglés)

    Steel Police is a wandering brigade of law and order fanatics, claded in the pre-war, experimental power armor. Chemicals applied by the armor and cybernetic enhancements increase the organism’s abilities at the expense of the psyche – Steel Police officers will automatically respond to anything the program identifies as threat or crime. They appear out of nowhere and pacify the area amid the roar of explosions and gunfire.

  • Neuroshima Hex 3.0 – Iron Gang (Inglés)

    Neuroshima Hex! Iron Gang is a single army expansion for Neuroshima Hex! The main advantage of this army is the Chain special ability, which can be activated outside of battle. Chain is connecting two units with that ability, if there is a straight line between them, and it allows them to target and hit any unit on that line.

  • Neuroshima Hex 3.0 – Smart (Inglés)

    Smart is a part of Moloch, which has reached the southern part of the continent, where following fights with humans it was cut off from its origin, and found sanctuary deep inside the Neojungle. It resembles Moloch less and less with every passing day. Smart has completely disregarded directives, which have so far been followed by Moloch’s electronic brains and started producing strange half machines combined with living organisms, including regeneration capable biodroids, micro robots functioning as parasites equipped with technologically advanced electromagnetic weaponry. Most Smart bases are hidden deep underground and whatever happens there stays behind a veil of mystery, hidden from both humans and Moloch.

  • Neuroshima Hex 3.0 – Vegas (Inglés)

    Vegas felt the effects of the war to a lesser extent than the majority of US cities and is one of a few surviving civilisation centres, where you can live a higher life standard than in most parts of the ruined continent. Vegas has also become villains’ Mecca, a place where they caught the scent of money making possibilities. Everyone knows today that in Vegas you can get everything you wish for, provided you can pay the right price. Vegas’ strength does not lie in a strong army, or heavy weaponry, but in the wealth, machine programming and human manipulation skills.

*Envío Gratis (Península): Los productos con esta etiqueta tendrán envío gratis para aquellas direcciones de entrega dentro de la Península, para envíos a fuera de la Península española revise nuestras condiciones de envío.