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He Great Turkish War - Strategy & Tactics...
The Great Turkish War: the Balkans, 1683-1699 is a low- to intermediate-complexity, two-player, strategic-level wargame simulating the fight for the Balkans and the Eastern reaches of the Holy Roman Empire in the late 17th century. In 1683, the Ottomans launched their last major offensive on Vienna. The siege failed thanks to the timely arrival of reinforcements from Poland and the Empire. During the next decades the Holy Roman Empire, Russia, Poland, and Venice engaged the still-powerful Ottomans in the Balkans and in the Aegean. Better leadership and military advances allowed the Austrians to inflict several decisive defeats on the Ottomans and conquer most of Ottoman Hungary. For the first time in centuries, the Turks were in strategic retreat in Europe.
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Chinese Civil War - Strategy & Tactics...
The Chinese Civil War, 1945–59: A Military History: The Communist victory in the Chinese Civil War wasn’t inevitable, and it was the largest military struggle since the end of World War II. This issue will provide a campaign-by-campaign analysis, with detailed maps and orders of battle for both sides. Analysis will also be presented in regard to how the evolving attitude of the US enabled the Communist victory.
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Codex: T'au Empire - WARHAMMER 40,000...
The T'au Empire is amongst the most dynamic and determined powers in the 41st Millenium. Their technology is advanced and ever-improving, from grav-skimming gunships and artificial intelligence, to potent energy weapons and formidable battlesuits. Their territories expand with every victory, be it military or diplomatic.
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Codex: T'au Empire - WARHAMMER 40,000
El Imperio T'au está entre los poderes más dinámicos y determinados del 41.º Milenio. Su tecnología es avanzada y siempre la están perfeccionando, desde cañoneras gravitatorias e inteligencia artificial a potentes armas de energía y formidables exoarmaduras.
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The Fall of Rome - Strategy & Tactics...
The Fall of Rome: New Look. One of the most momentous events in history is the Fall of Rome, usually slated as occurring in the year AD 476. But what exactly happened? Why did the Roman state, which stood for a thousand years, collapse in the face of a series of incursions from over the Rhine and Danube? This issue will explore a wide range of factors.
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Tanks of August 2008 - Strategy & Tactics...
Tanks of August is a two-player game of the conflict in Georgia and the two separatist entities of South Ossetia and Abkhazia during mid-August 2008. Each game turn represents one day. The map scale is set at 10 km (6.2 miles) for each hex.
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Magazine & Game Ebb & Flow - Issue 105...
Each large hex on the 34×22” map equals five miles (8 km) from side to opposite side. Each of the ten game turns represents 3.5 days. Individual playing pieces represent corps, divisions, brigades, regiments, and battalions, for a total of 176 large-size 5/8” NATO-style counters.
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The Enemy is at the Gates: The Battle for...
Los alemanes orientales estaban bien preparados para atacar y conquistar Berlín Occidental. Cada paso del proceso fue minuciosamente planeado. La batalla no duraría más de tres días.
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[Pre-Venta 18/5/2024] White Dwarf 500 -...
This is the landmark 500th issue of White Dwarf, the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.
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The Stifling Dark (Inglés)
The Stifling Dark is a one-vs-many hidden-movement horror board game with an innovative line-of-sight mechanic for 2-5 players. One player takes the role of the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your only goals are to survive and escape.
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Nightfall - The Stifling Dark (Inglés)
The large flashlights cover more ground than the small flashlights included with the base game, but they can't reveal the adversary. The flashlight augments introduce ways to modify your flashlight to perform different functions that either help your fellow investigators or hinder the adversary.
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The Stifling Dark: Mini-expansion (Inglés)
Promotional mini-expansion that includes 5 alternative versions of existing Item cards.
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White Dwarf 499 - Warhammer 40,000 (Inglés)
White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.
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VaeVictis 172: La Guerre de Jugurtha...
The Ogaden War pitted Ethiopia and Somalia against each other for control of a desert plateau, populated by nomadic shepherds, on the border between the two states. Taking advantage of the revolution which has just ousted Haïlié Selassie from power in Ethiopia, Somalia launched two liberation movements supported by it to conquer this territory. Faced with their failure, the government then committed its conventional forces from July 1977 to recover this province. This conflict took place in three phases: an insurrectional phase between May and July 1977, a conventional phase from July 1977 to January 1978, then from this date, an Ethiopian counter-offensive which will recover the ground lost until March 1978 .
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White Dwarf 498 - Warhammer 40,000 (Inglés)
White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.
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SideQuest: Nemesis (Inglés)
Captain Jessica Kowalski's crew has been offered another offer from the Corporation. Apparently, a ship carrying a precious load vanished a few weeks ago. The mission was simple: locate the ship, assess the situation and make sure the cargo reaches Earth. However, the last log entry was rather unsettling. She recorded: the AI of the ship detected alien lifeforms, labelled Intruders, aboard. Silence is scarier than usual…
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Portamaneceres: Libro V, La Sombra De La...
Perturbados por los horrores que han presenciado, los héroes de la Cruzada del Cometa de dos colas continúan valientemente su marcha, y llega un aliado inesperado que puede resultar vital para la supervivencia de toda la expedición.
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Dawnbringers: Book IV, Shadow of The Crone...
Shaken by the horrors they have witnessed, the heroes of the Twin-Tailed Crusade venture boldly onwards, and an unexpected ally arrives who may prove vital to the survival of the entire expedition.
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War of 1812 - Strategy & Tactics Quarterly...
War of 1812: Rise of a Nation: The War of 1812 is sometimes called the Second American Revolution. The war saw the new United States engage Great Britain in North America and on the high seas, to include dramatic moments like the burning of Washington DC. The War of 1812 in many ways led to the foundations of the American military system for the ensuing century, to include a rise of professionalism, the reliance on volunteer regiments, and an aggressive naval policy.
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Carolingian Twilight: Decline of an Empire...
Carolingian Twilight: Decline of an Empire AD814 is a two to six-player game covering the decline of the Carolingian Empire following the death of Charlemagne (Charles the Great) in AD 814. The Salic Law of the Franks required that at a man’s death, his property was divided among all his sons, which led to civil wars among Charlemagne’s descendants when the inheritance in question was the Empire itself.
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Operation Albion - Strategy & Tactics...
Operation Albion: Germany versus Russia in the Baltic, 1917-1918 is a two-player operational wargame of the campaign in the Baltic, 1917-18, in which the Germans captured the city of Riga and took critical islands in an amphibious operation. Operation Albion in part led to the collapse of the Russian Provisional Government and brought the final German victory in the East. The campaign was one of the few joint land-naval-air operations of World War I. The game includes the post-Albion German intervention in the Finnish Civil War of 1919.
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Portamaneceres: Libro IV, El Auge Del Rey...
Cuando las dos mitades de la Cruzada de las Dos colas, se internan aún más en las fauces de la muerte. Los siervos vampíricos de Nagash acechan entre las sombras, conspirando para provocar su caída.
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Dawnbringers: Book IV, The Mad King Rises...
As the two halves of the Twin-Tailed Crusade march on, they pass further into the waiting jaws of death. The vampiric servants of Nagash lurk amongst the shadows, plotting the downfall of all that lives.
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White Dwarf 497 - Warhammer 40,000 (Inglés)
White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.
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La búsqueda del planeta X
Desde 2016, los astrónomos han estado buscando un planeta remoto que explique las órbitas únicas de los objetos del Sistema Solar. Al límite de nuestro sistema solar… puede que haya un planeta merodeando. En este juego competitivo de lógica, asumes el papel de un astrónomo: tienes que sondear el cielo nocturno y tratar de deducir la ubicación de este planeta oculto. ¿Serás capaz de localizar el llamado Planeta X?
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Los Irregulares de Baker Street - Sherlock...
Sherlock Holmes os desafía a que resolváis diez casos originales.
¿Aceptaréis el reto?
Sherlock Holmes Detective asesor es un juego cooperativo en el que los jugadores intentan resolver misterios casos interrogando sospechosos, consultando periódicos y recorriendo las calles en busca de pistas. Los jugadores se pondrán en la piel de los Irregulares, un grupo de niños de Londres que ayudan al detective más famoso de todos los tiempos en sus investigaciones. Una vez que hayáis completado vuestra investigación, compararéis vuestras habilidades detectivescas con las del gran maestro, Sherlock Holmes.
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White Dwarf 496 - Warhammer 40,000 (Inglés)
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month – including new rules and background, short stories, regular columns, special guests, and more.
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Una solución Venenosa - Hidden Games...
Han hallado un cadáver en las piscinas naturales del río. A toda prisa, han metido a un cukpable entre rejas. ¿Pero es él realmente el asesino? ¿Seréis capaces de desenredar el caso desde el principio?
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White Dwarf 495 - Warhammer 40,000 (Inglés)
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month – including new rules and background, short stories, regular columns, special guests, and more.
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Tomo De Batalla: Ciudades De Sigmar -...
Las Ciudades de Sigmar son metrópolis bajo asedio que los mortales fundaron por todos los reinos. Estas alianzas dispares de humanos, duardines, aelfos e incluso ogors luchan no solo para sobrevivir, sino para emprender grandes expediciones y establecer nuevas fortalezas en nombre de Sigmar. Las Ciudades de Sigmar combaten con maravillas de la tecnología militar, como espadas y proyectiles, y con tormentas abrasadoras de magia, pero sobre todo ganan las guerras con un espíritu indomable. Ya sea al defender las ciudades fortaleza que han ganado con esfuerzo o al emprender una Cruzada Portamanecer en tierras salvajes, consagran su vida a reavivar las ascuas agonizantes de la civilización.
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Portamaneceres: Libro III, La Larga...
La Cruzada del Cometa de dos colas sigue abriéndose paso por los reinos, pero son muchos los que sueñan con su fracaso.
Cuando la expedición Aqshiana huye de las ruinas de Treguarrota, los soldados se encuentran cercados por todas partes. Los legendarios guerreros de Khorne conocidos como la Marea Sangrienta han regresado al Gran Erial y bloquean la única vía de escape de los Portamaneceres.
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Portamaneceres: Libro II, El Reino de los...
Portamaneceres Libro II: El reino de los Brutos.
La Cruzada de Dos colas es la mayor expedición Portamanecer de la historia. A lo largo y ancho de Aqshy y Ghyran la Cruzada se adentra en las tierras salvajes de los Reinos Mortales, pues el Gran Cónclave de Hammerhal le ha encargado la fundación de dos poderosos bastiones. No obstante, las columnas acorazadas gemelas de la cruzada no tardan en enfrentarse a la ira de los titanes.
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Dawnbringers: Book II, Reign of The Brute...
The Twin-Tailed Crusade is the greatest Dawnbringer expedition ever assembled. Across Aqshy and Ghyran, it plunges into the untamed wilds of the Mortal Realms, tasked by the Grand Conclave of Hammerhal with the foundation of two mighty strongholds. Yet the crusade's two armoured columns soon find themselves facing the wrath of titans.
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Stalin’s First Victory (1929) & The Battle...
W91 Stalin’s First Victory (1929) & The Battle of Taierzhuang (1938) This game includes two separate and distinct battles. Both battles use many of the same rules and concepts, however for ease of play, the rules are separated into two distinct rule sets. The first set of rules cover Stalin’s First Victory and the second The Battle of Taierzhuang. Both games are low complexity two-player grand tactical games.
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Exit - Puzzle - El Faro Solitario
En esta nueva entrega de Exit: El faro olvidado, hay acertijos dentro de acertijos, escondidos dentro de cuatro puzzles. Esta es la principal novedad de esta entrega, y es que como sus antecesores no tiene tablero de juego, pero tampoco tiene cartas de enigmas. En su lugar, hay cuatro puzzles que deberéis montar y en donde se esconde una ubicación que contiene más acertijos para resolver.
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Dawnbringers: Book III, The Long Hunt -...
The Twin-Tailed Crusade continues to wind its way across the realms, but there are many who wish to see it fall.
As the Aqshian expedition flees the ruins of Trucebreak, its soldiers find themselves hemmed in on all sides. The Goretide, legendary warriors of Khorne, have returned to the Great Parch – straight into the Dawnbringers’ only path of escape.
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Battletome: Cities of Sigmar - Warhammer...
The Cities of Sigmar are embattled metropolises founded by free mortals across every one of the realms. These disparate alliances of humans, duardin, aelves, and even ogors battle not only to survive, but to muster grand expeditions and establish new strongholds in Sigmar’s name. They fight with blade and bolt, wonders of military technology, and blistering storms of magic.
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Unlock! Extraordinary Adventures
UN JUEGO DE CARTAS COOPERATIVO INSPIRADO EN LOS ESCAPE ROOMS. Los escape rooms de la vida real te retan a escapar de una sala en un plazo de 60 minutos resolviendo varios puzles. Con UNLOCK! podrás vivir esta emocionante experiencia sin que salir de tu casa.
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The Great European War - World at War 90...
Great European War is a two-player game of an alternative World War II in Europe, based on the premise that Adolf Hitler did not order the invasion of the Soviet Union in June 1941. Instead, the Axis goes over to a naval-air offensive against the British with additional operations in North Africa and the Middle East, while waiting for America to enter the war and keeping a watchful eye on Stalin who may intervene.