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  • Mecánica: Hexágonos
  • Categoría: Barcos
  • Categoría: Libro
  • He Great Turkish War - Strategy & Tactics...

    The Great Turkish War: the Balkans, 1683-1699 is a low- to intermediate-complexity, two-player, strategic-level wargame simulating the fight for the Balkans and the Eastern reaches of the Holy Roman Empire in the late 17th century. In 1683, the Ottomans launched their last major offensive on Vienna. The siege failed thanks to the timely arrival of reinforcements from Poland and the Empire. During the next decades the Holy Roman Empire, Russia, Poland, and Venice engaged the still-powerful Ottomans in the Balkans and in the Aegean. Better leadership and military advances allowed the Austrians to inflict several decisive defeats on the Ottomans and conquer most of Ottoman Hungary. For the first time in centuries, the Turks were in strategic retreat in Europe.

  • Chinese Civil War - Strategy & Tactics...

    The Chinese Civil War, 1945–59: A Military History: The Communist victory in the Chinese Civil War wasn’t inevitable, and it was the largest military struggle since the end of World War II. This issue will provide a campaign-by-campaign analysis, with detailed maps and orders of battle for both sides. Analysis will also be presented in regard to how the evolving attitude of the US enabled the Communist victory.

  • The Fall of Rome - Strategy & Tactics...

    The Fall of Rome: New Look. One of the most momentous events in history is the Fall of Rome, usually slated as occurring in the year AD 476. But what exactly happened? Why did the Roman state, which stood for a thousand years, collapse in the face of a series of incursions from over the Rhine and Danube? This issue will explore a wide range of factors.

  • Tanks of August 2008 - Strategy & Tactics...

    Tanks of August is a two-player game of the conflict in Georgia and the two separatist entities of South Ossetia and Abkhazia during mid-August 2008. Each game turn represents one day. The map scale is set at 10 km (6.2 miles) for each hex. 

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    Ironclads (Inglés)

    The IRONCLADS is a tactical level, simultaneous movement, game of ship-to-ship combat in the American Civil War. Players move one or more of over 130 counters that represent individual ships over a large (42" x 27-1/2") four pieceqeomorphlc mapboard as they attempt to outmaneuver and out-shoot their opponents. 45 ship specification cards give such vital information as the number, size, location and play of individual guns that are fired separately using specific range and penetration tables for each weapon.

  • The Expansion Kit - Ironclads (Inglés)

    The Ironclads Expansion Kit extends the Ironclads system to 1879, adds ships from all the major European powers of the same time period, new battles, and some new optional rules.

  • Magazine & Game Ebb & Flow - Issue 105...

    Each large hex on the 34×22” map equals five miles (8 km) from side to opposite side. Each of the ten game turns represents 3.5 days. Individual playing pieces represent corps, divisions, brigades, regiments, and battalions, for a total of 176 large-size 5/8” NATO-style counters.

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    The Enemy is at the Gates: The Battle for...

    Los alemanes orientales estaban bien preparados para atacar y conquistar Berlín Occidental. Cada paso del proceso fue minuciosamente planeado. La batalla no duraría más de tres días.

  • Second World War at Sea: Bismarck,...

    In May 1941, the newly-commissioned German battleship Bismarck set out for the North Atlantic in company with the cruiser Prinz Eugen on a commerce-raiding mission. She captured no merchant ships, but sank a British battle cruiser and was herself destroyed in a hail of shells and torpedoes. For a brief moment she captured the world’s imagination, and now you can re-play her mission – and many others – in the Playbook edition of Second World War at Sea: Bismarck.

  • Primer: The Gamer's Source for Battles...

    The BAR Primer is an enjoyable, user-friendly source for those who want to learn the Battles from the Age of Reason (BAR) game system or those who want to improve their knowledge of the system. Included in the BAR Primer are illustrated, easy-to-read explanations and examples of all of the most important BAR rules. There is a section on BAR tactics and a programmed instruction Learning Modules section that will allow gamers to gradually and painlessly learn the system.  The BAR Primer also includes a section of charts that are exclusive to the BAR Primer.

  • Sealion Deluxe Edition (Inglés)

    Operation Sealion (Unternehmen Seelöwe) was Nazi Germany’s code name for the plan for an invasion of England during the Battle of Britain. Historically, the Royal Air Force successfully defended England and precluded the invasion, but it was a close call. Events and military choices might have driven the RAF from southern English skies and permitted the invasion to be carried out. Sealion is a two-player wargame simulating a hypothetical German invasion of England in September of 1940. The British have lost the aerial Battle over Britain. However, the RAF has not been completely vanquished, and the Royal Navy’s Home Fleet can still present a credible threat to the German landings and supply lines in the English Channel.

  • Replacement Countersheet 2023

    We are happy to announce today that we have created a "2023 Replacement Countersheet" that includes all of the counter updates that we and the designers know of as errata for games from 2022 and several from 2023. Tony and I have discussed how best to get these counters to any of you who want them and we have decided to let you basically "opt in" to getting them so we know exactly who wants them. So we're setting it up like a P500 item - except that it's already approved to print. We just need to know how many of you want the item.

  • War of 1812 - Strategy & Tactics Quarterly...

    War of 1812: Rise of a Nation: The War of 1812 is sometimes called the Second American Revolution. The war saw the new United States engage Great Britain in North America and on the high seas, to include dramatic moments like the burning of Washington DC. The War of 1812 in many ways led to the foundations of the American military system for the ensuing century, to include a rise of professionalism, the reliance on volunteer regiments, and an aggressive naval policy.

  • Carolingian Twilight: Decline of an Empire...

    Carolingian Twilight: Decline of an Empire AD814 is a two to six-player game covering the decline of the Carolingian Empire following the death of Charlemagne (Charles the Great) in AD 814. The Salic Law of the Franks required that at a man’s death, his property was divided among all his sons, which led to civil wars among Charlemagne’s descendants when the inheritance in question was the Empire itself.

  • Operation Albion - Strategy & Tactics...

    Operation Albion: Germany versus Russia in the Baltic, 1917-1918 is a two-player operational wargame of the campaign in the Baltic, 1917-18, in which the Germans captured the city of Riga and took critical islands in an amphibious operation. Operation Albion in part led to the collapse of the Russian Provisional Government and brought the final German victory in the East. The campaign was one of the few joint land-naval-air operations of World War I. The game includes the post-Albion German intervention in the Finnish Civil War of 1919.

  • Furia en Midway

    En Furia en Midway usarás tus aeronaves para destruir la flota enemiga, pero antes ¡tendrás que localizarla!

    Un juego de Yasushi Nakaguro, en castellano, con reglas sencillas y múltiples opciones estratégicas que incluye modo solitario

  • Stalin’s First Victory (1929) & The Battle...

    W91 Stalin’s First Victory (1929) & The Battle of Taierzhuang (1938) This game includes two separate and distinct battles. Both battles use many of the same rules and concepts, however for ease of play, the rules are separated into two distinct rule sets. The first set of rules cover Stalin’s First Victory and the second The Battle of Taierzhuang. Both games are low complexity two-player grand tactical games.

  • Under the Southern Cross: The South...

    Napoleon’s invasions of Portugal and Spain fractured Royalist sovereignty over both nations’ Empires in the New World. Patriots across the continent were quick to seize on the opportunity and as the second decade of the 19th century opened,independence movements sprang up all over the Americas. While the names of Bolivar, San Martin, and Belgrano may be familiar, the role of naval and riverine forces in the various Wars of Independence and the ensuing conflicts between the new American republics has been largely overlooked. Until now.

  • The Great European War - World at War 90...

    Great European War is a two-player game of an alternative World War II in Europe, based on the premise that Adolf Hitler did not order the invasion of the Soviet Union in June 1941. Instead, the Axis goes over to a naval-air offensive against the British with additional operations in North Africa and the Middle East, while waiting for America to enter the war and keeping a watchful eye on Stalin who may intervene.

  • Second World War at Sea: South Pacific...

    The U.S. Navy began its counter-offensive against the Japanese in August 1942, with landings on the islands of Guadalcanal in the Solomon Islands. The Japanese struck back in turn, and fierce naval battles raged in “Ironbottom Sound” by night while aircraft carriers dueled by day. The Americans and their Australian allies steadily fought their way up the Solomons chain until the Japanese base at Rabaul was finally isolated in June 1943.

  • 1812! War on the Great Lakes Frontier...

    1812! War on the Great Lakes Frontier is a card-driven strategy game that simulates the naval and land actions fought on and around the Great Lakes of North America during The War of 1812. This is a two-player game with either player commanding the naval and land forces of the United States of America or the British Empire.

  • Carrier Battle: Philippine Sea (Inglés)

    Carrier Battle: Philippine Sea is a solitaire simulation of the largest carrier battle in history, fought during the invasion of Saipan (June, 1944). As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. The game is based on Carrier (Victory Games, 1990) but is a new, standalone game featuring nine scenarios. Game design by Jon Southard.

  • French and Indian War - Strategy & Tactics...

    French and Indian War Battles is two player grand tactical system for simulating battles in North America during the French & Indian War (1754-60). While these battles often involved small armies for the era, they decided the fate of the continent. This game includes three scenarios; Lake George (Sep 1755), Fort Oswego (Aug 1756), and Quebec (Sep 1759). Each battle has its own map, special rules and counters representing the military formations which participated in the original action. Each game turn represents from 10 minutes to one hour depending on the pace of operations.

  • Against the Odds 58: Clash of Carriers...

    The Battle of Midway was fought between seven carriers. Compare this to the Battle of the Philippine Sea which featured a total of 24 carriers on both sides! It was simply the largest carrier battle of all time which will never be surpassed.

  • The Crimean Campaign, 1941- 42 - World at...

    The Crimean Campaign, 1941 - 42 (TCC) is a strategic level two-player wargame (with strong operational undertones) of low-intermediate complexity covering the fighting across the peninsula that climaxed with the German capture of Sevastopol.

  • Expansión Órdenes Especiales de la Reina...

    La Reina de Tigomé ha pedido expresamente a los mejores navegantes del Reino que partan en la búsqueda de los territorios más aislados para actualizar los mapas del reino.

    En la expansión Las Órdenes de la Reina los jugadores podrán ampliar el juego base con 2 nuevos mapas, 12 Cartas de Objetivo y piezas de territorio adicionales para anexar a los tableros con nuevas reglas y mecánica aportando así más rejugabilidad y variedad a las partidas

  • The Guild of Merchant Explorers

    La Reina ha convocado al Gremio de Exploradores Mercantes, pidiendo a los valientes aventureros que viajen a todos los rincones del territorio de Tigomé.

  • Black Panthers: A Panzer Grenadier Book...

    The U.S. Army first enrolled black soldiers during the Civil War. Buffalo Soldiers saw action against the Plains Indians and in the Spanish-American War, while segregated African-American units also fought in World War One. In 1941, the U.S. Army began to create elite African-American units, including fighter squadrons, paratroopers and armored units including the 761st “Black Panthers” Tank Battalion.

  • World at War 88: War Comes Early (Inglés)

    War Comes Early (WCE) is a low to intermediate complexity two-player alternative history wargame. It investigates the parameters of the six weeks of the conflict that would have resulted had the Czechoslovakians refused to accept the Munich Agreement. Had they been willing to fight the Soviets were pledged to come to their aid as fully and directly as possible. That intervention would have immediately escalated the crisis beyond a Czech German one and into the realm of a major war. The game is restricted to covering the hypothetical war’s first six weeks in October and the first half of November. That is because none of the participants had the logistical wherewithal to to go on fighting longer than that without a pause to resupply.

  • Caporetto: The Italian Front 1917-1918 -...

    Caporetto: The Italian Front 1917–1918 is a two-player wargame of the last year of the Italian Front, from the Central Powers’ offensive of the Fall of 1917 until the end of the war in October 1918.

  • Russian Boots South 1850-90 - Strategy &...

    Russian Boots South: Conquest of Central Asia: The game system is based on the previously published S&T games: They Died with Their Boots On, Volumes 1 & 2, Julian, and Sepoy Mutiny.

  • Aircraft Carriers - Strategy & Tactics...

    Aircraft Carriers: Every age of naval warfare is dominated by one ship type, from ancient galleys through ships-of-the-line to dreadnought battleships.

  • Netherlands East Indies: 1941-1942 - World...

    Netherlands East Indies: 1941 to 1942 is an operational wargame of the campaign in 1941-42 in which the Japanese seized control of the Dutch colonial empire in the South Pacific.

  • First Punic War 264-241 Bc - Strategy &...

    First Punic War 264 to 241 BC is a two-player wargame of the first great military clash between the Roman Republic and the Carthaginian Empire, spanning 24 years in the 3rd century BC. At this time, Rome controlled a federation of states in Italy, while Carthage was the major power of the Western Mediterranean. The war was centered around the island of Sicily, but also saw campaigns in Sardinia and North Africa, with the possibility for more operations elsewhere around the region.

  • French & Indian War - Strategy & Tactics...

    French & Indian War: This issue will dig into the details of the French & Indian War, a remote corner of the Seven Years War where small battles and campaigns determined the outcome for a continent.

  • Battles From the Age of Reason - Primer -...

    For twenty years, the "Battles from the Age of Reason" (BAR) game series has been the ultimate gaming expression of mid-eighteenth century warfare. The BAR games feature a highly detailed, realistic and interactive game system, gorgeous map and counter graphics, thorough research and exciting battles throughout Europe and America.

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    The Guild of Merchant Explorers (inglés)

    The Queen has sent out a call to The Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigomé. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another. With your team of explorers, you will journey over rough seas, majestic mountains, vast deserts, and lush grasslands to establish trade routes between cities, visit far-seeing discovery towers, and discover new villages that have emerged.

  • Strategy & Tactics Quarterly Issue 335...

    Descent on Malta is a solitaire operational level simulation of the planned but never executed Axis airborne assault on the British island fortress of Malta. The player controls Axis forces (Germans and Italians). 

  • Keyflower Tercera Edición

    Keyflower Tercera Edición

    Keyflower es un juego para dos a seis jugadores, cada partida se compone de cuatro rondas. Cada ronda representa una estación: primavera, verano, otoño y finalmente invierno. Cada jugador comienza el juego con una loseta de “hogar” y un equipo inicial aleatorio de ocho trabajadores (en colores rojo, azul o amarillo). Los trabajadores del mismo color se usan; a) para pujar por nuevas losetas que los jugadores pueden añadir a sus aldeas, b) para mejorar las losetas que ya posean y c) para conseguir recursos, habilidades y trabajadores adicionales, utilizando tanto sus propias losetas, como las situadas en las aldeas de otros jugadores e incluso aquellas que se encuentren en subasta en cada estación.

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