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The Crimean Campaign, 1941- 42 - World at...
The Crimean Campaign, 1941 - 42 (TCC) is a strategic level two-player wargame (with strong operational undertones) of low-intermediate complexity covering the fighting across the peninsula that climaxed with the German capture of Sevastopol.
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Dubious
Dubious es un emocionante juego de deducción y de narración de historias. Cada jugador recibe una combinación al azar de una profesión y un secreto y, a continuación, responde a una serie de preguntas, de manera que solo los más sagaces puedan adivinar su identidad.
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Buildzi
¿Serás el constructor más rápido?.
Construye tu torre y sé el más rápido para ganar, pero ¡cuidado no se derrumbe!. Hay muchas formas de jugar a Buildzi, con sus tarjetas de torre reversibles o con sus tarjetas de bloque; cooperativo o competitivo. ¡Descubre qué forma te gusta más!.
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The Ashes Expansion - The Elder Scrolls:...
A new threat arises from the ashes!Apowerful dragon terrorizesthe Holdsof Skyrim, while ghosts of your fallen companions haunt your every step. Add two major storylines to your existing game, new Dungeon and Treasure cards, special Armour Sets and more!
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5-8 Player Expansion - The Elder Scrolls:...
Increase your party size in Free Roam mode! Bring more players to the table with extra player boards, tokens, cards, dice and more,allowingup to 8 players to participate in Free Roam mode.
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The Elder Scrolls: Skyrim - Adventure...
Build a unique character in the world of the Elder Scrolls! Equip your character with a wide range of weapons, spells, and armour. Travel across the Holds of Skyrim and experience ahuge range of evolving quests that change the game with each decision. Play through six chapters of two huge campaigns spanning 25 years in the history of Skyrim in this endlessly replayable boardgame!
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Miniatures Upgrade Set - The Elder...
Upgrade yourgameexperienceand add further depth to the world of Skyrimby switching out wandering monster counters for 32 mm scale miniatures of all the map-basedadversaries in the game.
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Dawnguard Expansion - The Elder Scrolls:...
Expand your adventures with 4 more heroes and their miniatures, a new 3-chapter campaign based on the Dawnguard storyline, and many more hours of gameplay.
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Age of Steam Deluxe: Expansion Volume I...
Railway expansion continues as steam-belching iron horses roar into new territory.
This volume includes the 9 previously available expansion maps for Age of Steam Deluxe as well as a punchboard money chip chart for identifying money chip denominations.
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Dark Souls: The Board Game: Tomb of Giants...
Confront this iconic boss and his skeletal horde with DARK SOULS™: The Board Game, Tomb of Giants, featuring new foes, player characters, treasures, event cards, objective cards, and more!
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Dark Souls: The Board Game: The Painted...
Confront the fan favourite Crossbreed Priscilla and the rest of the painting’s strange denizens with DARK SOULS™: The Board Game, Painted World of Ariamis, featuring new foes, player characters, treasures, event cards, objective cards, and more!
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Trickerion: Leyendas del Ilusionismo...
Trickerion es un juego de estrategia competitivo, ambientado en un mundo ficticio inspirado en la vida y cultura urbana de finales del siglo XIX; y aderezado con una pizca de magia sobrenatural.
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Pócimas y Brebajes Jr
¡Monta a lomos de tu animal favorito y lánzate a la carrera! En esta edición del clásico Pócimas y brebajes pensada para los más pequeños de casa, los jugadores competirán por ser los primeros en alcanzar la meta en la carrera más popular de la preciosa ciudad de Quedlinburg. Para ello, deberán alimentar a sus monturas con la combinación de comida que les permita avanzar más rápido. Diseñado por Wolfgang Warsch e ilustrado por Michael Menzel, permite partidas de 2 a 4 jugadores, a partir de 6 años, de unos 25 minutos de duración.
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Menara (Inglés)
A steady hand, an alert mind, and mutual assistance can help you successfully complete what seems to top out at dizzy heights...
As a tight-knit team in Menara, players use pillars and wondrously-shaped temple floors to build a spectacularly soaring structure full of nooks and crannies. Cooperation and static skills are in demand in this dexterity game since for each mistake in construction, you have to add another floor to the temple.
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Werewolves: Night of the Vampires (Inglés)
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose. The proven game principle remains the same: Every night the vampires secretly devour a human. The following day, all players discuss who among them could be a vampire - and can lynch the most suspicious person after voting. Special characters like the insomniac and the investigator can unmask the vampires, but will people believe them the next day?
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Las Mansiones de la Locura 2da Edición
La puerta está abierta.
En los sórdidos callejones y las ominosas mansiones de Arkham se ocultan fuerzas arcanas, secretos aterradores y monstruos indescriptibles. Sectarios y demás lunáticos conspiran en el interior de estos antiguos edificios para convocar a los Primigenios, y bajo la luz de la luna acechan bestias desconocidas por los eruditos mortales. Esta noche, un puñado de valerosos investigadores se aventuran tras las puertas cerradas de Arkham para presentar batalla contra la locura que encierran en su interior...
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Suburbia
Planifica, construye y convierte una pequeña ciudad en una gran metrópolis. Utiliza losetas de construcción con forma hexagonal para agregar áreas residenciales, comerciales, cívicas e industriales, así como puntos especiales de interés que brinden beneficios y aprovechen los recursos de las ciudades cercanas. Tu objetivo es que tu municipio prospere y acabe con una población mayor que la de tus oponentes.
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Zoollywood
Zoollywood es un juego de estrategia abstracto para 2 o 4 jugadores con un tema de actores pingüinos que intentan ganar una audición para una película.
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Tiny Turbo Cars
Por fin os quedáis solos en casa, así que es momento de... ¡Montar un circuito de carreras! Las pilas de los coches teledirigidos están cargadas, los tramos de pista por las habitaciones ya están listos y los pequeños bólidos esperan en la parrilla de salida.
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Call to Adventure: Epic Origins (Inglés)
Craft your hero. Cast the runes. Claim your destiny! Call to Adventure: Epic Origins is the next edition of the award-winning Call To Adventure game series.
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Heroic Fantasy Art Deck - Call to...
The Heroic Fantasy Art Deck contains 100 tarot-sized cards illustrated by some of the world's greatest concept artists. Each card features evocative art to spark your imagination: gritty heroes, colossal monsters, mysterious locations, and menacing villains. The back of each card includes story prompts and room for notes. Perfect for writers and tabletop RPG players, these cards can be used as visual aids to build characters, plan encounters, and inspire your next great story!
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High Fantasy Art Deck - Call to Adventure...
The High Fantasy Art Deck contains 100 tarot-sized cards illustrated by some of the world's greatest fantasy artists. From heroes and villains to locations and challenges, each card depicts a scene that's sure to spark your imagination. The back of each card includes story prompts and room for notes. The perfect accessory for writers and tabletop RPG players, these cards can be used as visual aids to build characters, plan encounters, and inspire your next great story!
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World at War 88: War Comes Early (Inglés)
War Comes Early (WCE) is a low to intermediate complexity two-player alternative history wargame. It investigates the parameters of the six weeks of the conflict that would have resulted had the Czechoslovakians refused to accept the Munich Agreement. Had they been willing to fight the Soviets were pledged to come to their aid as fully and directly as possible. That intervention would have immediately escalated the crisis beyond a Czech German one and into the realm of a major war. The game is restricted to covering the hypothetical war’s first six weeks in October and the first half of November. That is because none of the participants had the logistical wherewithal to to go on fighting longer than that without a pause to resupply.
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Eldritch Horror
¡Se acerca el fin del mundo!
El mundo está al borde de la catástrofe. Estamos en 1926 y un ser de increíble poder amenaza con despertar de su largo letargo trayendo muerte y destrucción. Extrañas sectas y terribles monstruos siembran el caos en todos los continentes mientras el tejido de la realidad se desgarra, abriendo portales a extraños mundos. Sólo unos pocos valerosos investigadores entienden lo que está ocurriendo realmente. Estas tenaces almas de todo tipo y condición emplean sus habilidades y armas para enfrentarse a la amenaza del Primigenio. ¡Su tarea es explorar los rincones más remotos del planeta para combatir a las criaturas de pesadilla que acechan en las sombras y encontrar las respuestas a los antiguos misterios de Eldritch Horror!
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Middle-earth: Strategy Battle Game - Rules...
All the core rules for playing games of the Middle-earth™ Strategy Battle Game, compiled in one book
Delve into the enchanting world of Middle-earth™ through pages of lore and art
Narrative, Open, and Matched Play rules as well as sample armies to get you started
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Caporetto: The Italian Front 1917-1918 -...
Caporetto: The Italian Front 1917–1918 is a two-player wargame of the last year of the Italian Front, from the Central Powers’ offensive of the Fall of 1917 until the end of the war in October 1918.
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Russian Boots South 1850-90 - Strategy &...
Russian Boots South: Conquest of Central Asia: The game system is based on the previously published S&T games: They Died with Their Boots On, Volumes 1 & 2, Julian, and Sepoy Mutiny.
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Aircraft Carriers - Strategy & Tactics...
Aircraft Carriers: Every age of naval warfare is dominated by one ship type, from ancient galleys through ships-of-the-line to dreadnought battleships.
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Netherlands East Indies: 1941-1942 - World...
Netherlands East Indies: 1941 to 1942 is an operational wargame of the campaign in 1941-42 in which the Japanese seized control of the Dutch colonial empire in the South Pacific.
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Vae Victis 165 - Trautenau et Soor 1866...
Special Game issue 165 including the wargame with die-cut counters: Trautenau et Soor 1866
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Coral
En cada uno de tus turnos, eliges agregar una pieza de coral al arrecife o mover tu peón, buscando el lugar óptimo para hacer crecer aún más tu especie.
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Critical: La Fundación, 1era Temporada
Las grandes multinacionales han tomado el control y las nanotecnologías forman parte de la vida cotidiana. La agencia Ícaro ha sido creada para responder a los nuevos retos que conlleva esta nueva forma de vida. Su objetivo: investigar casos conflictivos y llevar a cabo operaciones delicadas.
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Avalon Hill: Betrayal Legacy (Inglés)
Betrayal Legacy
Betrayal Legacy is a semi-cooperative campaign board game that tells an overarching story of the House on the Hill incorporating the actions and choices of the players.
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Bajo las pirámides - Eldritch Horror
El Faraón Negro se alza de nuevo.
Hace mucho tiempo, el faraón Nephren-Ka gobernó Egipto con tal malicia y crueldad que su propio pueblo erradicó toda huella de su reinado.
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Timebomb
En TimeBomb los jugadores se dividirán en dos equipos, un equipo intentará detonar la bomba y el otro desactivarla, solo hay un pequeño problema: nadie sabe el equipo de los otros jugadores.
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Vae Victis 164 - Les 103 jours de Belfort...
Test of Faith, The Fulda Gap, Almoravid, Successors, Give us Victories
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First Punic War 264-241 Bc - Strategy &...
First Punic War 264 to 241 BC is a two-player wargame of the first great military clash between the Roman Republic and the Carthaginian Empire, spanning 24 years in the 3rd century BC. At this time, Rome controlled a federation of states in Italy, while Carthage was the major power of the Western Mediterranean. The war was centered around the island of Sicily, but also saw campaigns in Sardinia and North Africa, with the possibility for more operations elsewhere around the region.
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French & Indian War - Strategy & Tactics...
French & Indian War: This issue will dig into the details of the French & Indian War, a remote corner of the Seven Years War where small battles and campaigns determined the outcome for a continent.
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Viajes escalofriantes - Las Mansiones de...
La expansión Viajes escalofriantes presenta tres nuevos escenarios que llevan a los investigadores lejos de Arkham.