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Thunder Alley (INGLES)
  • Thunder Alley (INGLES)
Min.
2
Edad
10
Max.
7
Partida
90'
Idioma
en_flag
Dificultad
Medio

Thunder Alley (INGLES)

Al realizar esta compra obtienes 310 Puntos equivalentes a 3.1 €.

72,95 €
62,01 € 15% de descuento
Impuestos incluidos
¡Este producto tiene envío Gratis (Península)!*

Estado: Nuevo

Thunder Alley

Thunder Alley is a stock car racing game for 2-7 players with the feel and flexibility of a card-driven simulation. Players controls not one car, but a team of 3-6 cars.

  • Pago seguro a través de transferencia o tarjeta de crédito. Pago seguro a través de transferencia o tarjeta de crédito.
  • Envío a la península en 24h, gratis a partir de 40€. Envío a la península en 24h, gratis a partir de 40€.
  • Devoluciones antes de 7 días desde recepción. Devoluciones antes de 7 días desde recepción.

Thunder Alley

Thunder Alley is a stock car racing game for 2-7 players with the feel and flexibility of a card-driven simulation. Players controls not one car, but a team of 3-6 cars. Each race is not only a run for the checkered flag but an effort to maximize the score for every car on your team. Winning is important but if you race one car to the finish line, your team might end up outside of the winner’s circle looking in.
 
Turns are fast, each play is important and the track situation is fluid. Movement in Thunder Alley allows for many cars to move with one play of the card. If you position yourself incorrectly, you might get left out of the draft and all alone. There are four different types of movement in the game and each has its place and time for use. Solo movement allows you to break away from the pack. Draft and pursuit movement are best used for keeping your team of cars together. Lead movement can create a pack of cars that move toward the front. But the wrong movement in the wrong situation can be disastrous. Experienced players will be able to identify the best type of movement for the current situation.
 
Cars will suffer wear over the course of a race and eventually pit stops will be necessary. Tire wear, suspension difficulties, fuel issues, and major engine and transmission problems are all modeled in the game. If you feel lucky you might try to hold it together just a little bit longer in hopes that a yellow flag will come out and cause a mass rush into the pits. Waiting on a yellow that never comes can be maddening as the rest of the pack moves by your worn-out car.

COMPONENTS

  • 2 Mounted, Double-sided 22"x34" Game Boards
  • 7 Playing Mats (Team Cards)
  • 26 Event Cards
  • 84 Racing Cards
  • 2 countersheets - 178 counters
  • 16 Page Rules Booklet
ASMUK-108906

Referencias específicas

Nuevo
Jugadores (mínimo)
2
Edad mínima recomendada
10
Jugadores (máximo)
7
Duración media de la partida
90 min
Formato pequeño (portátil)
No
Idioma
Inglés
Nivel de dificultad
Medio

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