Min.
1
Edad
12
Max.
2
Partida
60'
Dificultad
Fácil
¿Pequeño?
No
Comprar Aachen: First to Fall (Inglés) Barato
  • Comprar Aachen: First to Fall (Inglés) Barato
  • Comprar Aachen: First to Fall (Inglés) Barato
  • Comprar Aachen: First to Fall (Inglés) Barato
  • Comprar Aachen: First to Fall (Inglés) Barato

Aachen: First to Fall (Inglés)

24,95 €
Impuestos incluidos
Al comprar este producto puedes recolectar hasta 120 punto puntos. Su carrito totalizará 120 puntos que se puede convertir en un vale de 1,20 €.

Before October 1944, no large German city had been directly assaulted by any Allied army. German soldiers continued to fight stubbornly throughout Europe, even after Germany’s defeat became certain; US commanders knew resistance on German soil would be tenacious. In the city of Aachen itself, the street fighting was expected to be severe, just as it had been in other hard-fought cities. The situation along the border itself was even worse; the infamous West Wall loomed in front of Aachen, enclosing the city with miles of concrete bunkers, casemates and “dragon’s teeth.” The sense of foreboding among the GIs assigned to the attack, as well as their commanding generals, was evident and warranted.

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Disponibilidad Disponible

Idiomas en_flag
Categorías Antigüedad Juego de guerra
Mecánicas Hexágonos Lanzamiento de dados Movimiento en cuadrícula Simulación Tabla de resultados de combate

Before October 1944, no large German city had been directly assaulted by any Allied army. German soldiers continued to fight stubbornly throughout Europe, even after Germany’s defeat became certain; US commanders knew resistance on German soil would be tenacious. In the city of Aachen itself, the street fighting was expected to be severe, just as it had been in other hard-fought cities. The situation along the border itself was even worse; the infamous West Wall loomed in front of Aachen, enclosing the city with miles of concrete bunkers, casemates and “dragon’s teeth.” The sense of foreboding among the GIs assigned to the attack, as well as their commanding generals, was evident and warranted.

Aachen utilizes the Fire & Movement combat system that allows players to augment their units with “support fire” during the course of the turns. From mortars to fighter-bombers, units can receive support assets to engage enemy positions and formations, allowing combat to develop at all levels. A single recon battalion, perhaps supported by anti-tank guns, could be tasked to assault a lone enemy regiment of engineers defending a road junction. As that attack gets underway, however, the recon battalion may find itself strafed by enemy fighter-bombers. More support will be necessary to take the road junction, but assets are limited.

The attritional design of the Combat Results Table simulates the true nature of battles in Europe. Units are typically two-sided counters that can incur casualties, accurately replicating the realities of combat and the high losses sustained by both sides during the actual fighting in Aachen. Winning the battle is a matter of maneuver, firepower and asset management.

CONTENTS:

• 17×22 inch map sheet

• 120 die-cut 1/2-inch counters

• 8-page system rules booklet

• 4-page scenario rules booklet

DecisionGa-73240ENG

Especificaciones

Jugadores (mínimo)
1
Edad mínima recomendada
12
Jugadores (máximo)
2
Duración media de la partida
60 min
Idioma
Inglés
Nivel de dificultad
Fácil
Formato pequeño (portátil)
No

 

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