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Juegos de la marca Compass Games

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    The Doomsday Project: Episode 1 – The...

    The Doomsday Project is a subseries of the Operational Scale System featuring wars that never happened.  There will be games on the Persian Gulf, the Balkans, the far north, the Far East, the strategic naval war, and of course, a game of total nuclear war.  All the games will feature rules that allow you to play some, part or all of the great war that never happened. The first game in the series will feature the fight that could have happened in Germany. Chemical weapons, tactical nuclear attacks and politics will be present – as well as all the forces that were stationed in the region in 1985.

  • Atlantic Sentinels: North Atlantic Convoy...

    Atlantic Sentinels is a solitaire, tactical level game placing you as the Senior Officer of the Escort, shepherding a convoy in the North Atlantic from the attacks of U-boats, both singly and in wolfpacks. You are in command of a convoy escort group, composed typically of 4-10 escort vessels guarding a convoy on its way across the Atlantic. Your mission is to protect as much Allied shipping as possible while simultaneously destroying as many U-boats as possible during the height of the U-boat threat – 1942 to early 1943.

  • Paper Wars 106: Power & Resolution (Inglés)

    In 1642 the long standing problems and disagreements between the Monarchy and the Parliament came to a head. England slipped into civil war. Ireland was already near anarchy. Scotland would follow. A decade and a regicide later an uneasy peace again settled over the British Isles under the hand of Oliver Cromwell, the Lord Protector.

  • Bitter Woods Designer Edition – Mounted...

    Mounted map board set (2 maps) for Designer Edition Bitter Woods. Upgrade your play experience by enjoying this mounted map set.

    Please note the game includes paper maps. This product is a game component only; Designer Edition Bitter Woods ownership is required.

  • Storm of Steel: Ju-87 Stuka, Eastern Front...

    Storm of Steel: Ju-87 STUKA, Eastern Front is a solitaire tactical air wargame where you take the role of a Staffelkapitän – Flight leader. Select, equip and fly your aircraft, lead a squadron of Stuka dive bombers and execute close air support missions along the Eastern Front from the opening day of Operation Barbarossa on June 22, 1941 up to the Kursk offensive in 1943.

  • Bismarck: The Last Battle (Inglés)

    Bismarck: The Last Battle is a solitaire game covering the last 5 days of the most feared German battleship in WWII. The game utilizes a card-driven battle system revolving around Bismarck’s operations, and provides the player with naval combat and damage control decisions as Bismarck and Prinz Eugen attempt to breakout into the Atlantic or reach safety in the port of Brest.

  • Wii Campaigns: 1940, 1941 and 1942 (Inglés)

    WWII Campaigns: 1940, 1941, and 1942 is the faithful recreation of not one, but THREE classic GDW Series 120 games, in this all-encompassing package.

  • Finnish Expansion - Russia Besieged Deluxe...

    The Finnish Expansion is an extensive package expands and complements Russia Besieged Deluxe Edition (ownership of this game is required), the finest Corps/Army level treatments of the fighting on the Eastern Front in World War II.  This expansion completes the entire Eastern Front experience by adding a map that covers Finland from Helsinki, Leningrad, Archangel, Petsamo and Murmansk. As an added bonus, included in this package is an historical Battle of Kursk scenario.

  • Magazine & Game Ebb & Flow - Issue 105...

    Each large hex on the 34×22” map equals five miles (8 km) from side to opposite side. Each of the ten game turns represents 3.5 days. Individual playing pieces represent corps, divisions, brigades, regiments, and battalions, for a total of 176 large-size 5/8” NATO-style counters.

  • The Enemy is at the Gates: The Battle for...

    Los alemanes orientales estaban bien preparados para atacar y conquistar Berlín Occidental. Cada paso del proceso fue minuciosamente planeado. La batalla no duraría más de tres días.

  • Europe in Turmoil Ii: The Interbellum...

    Europe in Turmoil II: The Interrbellum Years, 1920-1939 is a two-player card-driven game simulating the political events in Europe between the First and Second World Wars.

  • Europe in Turmoil: Prelude to The Great...

    Europe in Turmoil: Prelude to The Great War, DELUXE Edition is a card-driven game set at the beginning of the 20th Century in which two players each assume the role of a political ideology ascendant in Europe at that time. This Deluxe edition is not simply upgraded components. We also made some changes, in order to make this a true Second Edition rather than a mere reprint. This new Deluxe version is a comprehensive update of all components to better align with the upcoming Europe in Turmoil II (with errata incorporated and clarifications added), including a MOUNTED map, two new player aids, and one new scenario.

  • Silent War and IJN, Deluxe 2nd Edition...

    Silent War is a solitaire simulation of the United States’ Navy submarine war against Imperial Japan in World War Two. You serve as Commander of Submarines, US Pacific Fleet (ComSubPac). Your mission is to deploy your boats with maximum effect to destroy Japanese shipping, while limiting your own submarine losses.

  • Pacific Tide: The United States Versus...

    Pacific Tide: The United States Versus Japan, 1941-45

    Pacific Tide: The United States versus Japan, 1941-45 is a compact, strategic-level game covering the struggle between the United States (including some Commonwealth forces) and Japan in World War II by game designer, Gregory M. Smith. This game utilizes a unique and fast-paced, card-driven combat/build system revolving around carrier operations which will provide players with a multitude of decisions. While extremely competitive as a two-player game, Pacific Tide can be enjoyed again and again in solitaire play format with its unique, “personality” driven bot system.

  • The Fall of Tobruk: Rommel's Greatest...

    The Fall of Tobruk: Rommel’s Greatest Victory by Chris Fawcett is a recreation of the Axis attack on the heavily fortified Gazala-Bir-Hachiem line in May-June 1942. The is a complete revision of the Conflict Games edition designed by Frank Chadwick and first published in 1975 (this is not a reprint but a new design).

  • Alexandros and Spartacus (Inglés)

    Alexandros and Spartacus features not one but two great ancient games designed by Mike Markowitz that originally appeared in Command magazine in 1991 and 1992, garnering numerous Charles S. Roberts Award nominations and awards — Alexandors and I Am Spartacus. This expanded edition features both games along with their multiple expansions, three in total, to round out this impressive, DELUXE package with two full-size game maps and updated graphics throughout.

  • Wolfe Tone Rebellion: Irish Rebellion of...

    This is a two-player strategic-level game of the French-assisted Irish rebellion of 1796. The game is of low-intermediate complexity, but due to the criticality of hidden-movement in the naval invasion sequence, it is not easily adapted for solitaire play unless the player is will to make large allowances to ‘fudging’ that important part of play.

  • Second Fallujah: The Second Battle for the...

    This two-player (solitaire adaptable) grand-tactical design covers the fighting from the start of the main Coalition assault on 8 November 2004 through 14 November, when most of the city had been secured.

  • Oceans of Fire (Inglés)

    Oceans of Fire is an area movement, strategic simulation of the Pacific Theater of Operations in World War II with an operational feel. Players command the Japanese, American, and British Commonwealth naval, air, and ground forces that fought in the Pacific and Southeast Asia. The Netherlands forces that fought in the Dutch East Indies and the Chinese forces that fought in Burma are also included. The map runs from India to the west coast of the United States and from the Aleutians to Australia. 

  • Western Front Ace: The Great War in the...

    Western Front Ace: The Great War in the Air, 1916-1918 is a solitaire, tactical level game which places you in command of a scout (fighter) aircraft during World War I. 

  • Montélimar: Anvil of Fate (Inglés)

    Montélimar: Anvil of Fate

    Montélimar: Anvil of Fate, On August 15, 1944, the Allies invaded the South of France in Operation Dragoon. Major General Truscott's U.S. VI Corps landed along a 45 mile stretch of French Coast with the objective of isolating the major German forces defending the western part of France and linking up with the Normandy forces breaking out of their beachhead. The southern beachhead would be secured in only 2 days and the Americans were well established inland. With scattered and only occasionally strong resistance, the Americans and now landed French advanced north up the Rhone valley along highway N-7 — heading quickly toward the key rail and road junction at Aix-en-Provence. This was captured on August 19th. 

  • 2040: An American Insurgency (Inglés)

    2040: An American Insurgency simulates a US civil war in the 21st century. In this 2-player, 3-hour game, the blue team is the Federals, agents of the government in Washington. The red team is the Rebels, militia groups trying to seize control of states, highways, and cities. The conflict spreads across the entire continental US, from Miami to Seattle and from Los Angeles to New York.

  • Sniper Kill Confirmed (Inglés)

    Sniper Kill Confirmed by Jay Kirkpatrick is a card-driven solitaire wargame. YOU take the role of a sniper and his spotter in search of your target and completing your mission. Not only may single missions be played, but a campaign is also possible consisting of ten missions. As each mission is completed, you will accumulate kill points which may be used to upgrade your weapons or obtain additional equipment.

  • Interceptor Ace: Volume 2 Last Days of the...

    Interceptor Ace, Volume 2: Last Days of the Luftwaffe, 1944-1945 marks the sequel to Gregory M. Smith’s “Interceptor Ace,” designed by Fernando Sola. In this solitaire air combat game, players fly a single German interceptor in desperate combats against waves of American fighters and bombers at the end of WW2, facing incredible odds and risks and trying to survive to the end of the war

  • The Fulda Gap: The Battle for the Center...

    The Fulda Gap: The Battle for the Center

    Stopping the possibility of a Soviet advance against NATO required some of the highest skilled troops to defend far forward in West Germany to prevent the vital industry and population from falling into Soviet hands. This was the task of the 11th Cavalry Regiment - the famed Black Horse Regiment - in the area well known as the Fulda Gap. The Fulda Gap was a break in the defensively favorable terrain that channelled advance directly towards the main American bases in West Germany. It was vital that this be held as long as possible.

  • Santiago Campaign, 1898 - Paper Wars 102...

    Santiago Campaign, 1898 by Javier Romero. This is a two-player (solitaire adaptable) simulation of the land campaign for Santiago de Cuba, which ended with the surrender of the Spanish forces after the hard-fought battles of San Juan Hill and El Caney.

  • Fall Blau: Army Group South, June to...

    The 1942 campaigns of Army Group South. The game uses the Victory in the West chit-pull system for determining strengths of certain units and provides a limited fog of war. This is a monster game with few rules and medium complexity that provides a fun, challenging experience. A game for anyone interested in the East Front of World War 2.

  • 1812! War on the Great Lakes Frontier...

    1812! War on the Great Lakes Frontier is a card-driven strategy game that simulates the naval and land actions fought on and around the Great Lakes of North America during The War of 1812. This is a two-player game with either player commanding the naval and land forces of the United States of America or the British Empire.

  • Carrier Battle: Philippine Sea (Inglés)

    Carrier Battle: Philippine Sea is a solitaire simulation of the largest carrier battle in history, fought during the invasion of Saipan (June, 1944). As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. The game is based on Carrier (Victory Games, 1990) but is a new, standalone game featuring nine scenarios. Game design by Jon Southard.

  • The Doomsday Project: Episode 2 – The...

    The Doomsday Project is a subseries of the Operational Scale System featuring wars that never happened.  There will be games on the Persian Gulf, the Balkans, the far north, the Far East, the strategic naval war, and of course, a game of total nuclear war.  Episode Two, The Battle for the Balkans game, as you will see in all additional games in The Doomsday Project, will add another facet to the mechanics of the system. Sophisticated political rules will make their appearance. Players will have to contend with heads of state and their positives and negatives in play. Rules to retrofit these rules into the Germany game will be provided as well.

  • Prelude to Revolution: Russia's Descent...

    Prelude to Revolution: Russia’s Descent into Anarchy, 1905-1917 is a two-player card-driven game that immerses players in those turbulent years — The Russian Revolution — one of the most consequential events of the 20th century. The game is divided into three broad historical Eras – The Years of Turmoil (1905-1913), The Great War (1914-1916), and The Collapse (1917). This game is based on the highly successful and thoroughly enjoyable system first published in Prelude to Rebellion. Many of the system’s innovative mechanics are leveraged, as well as some new ones added.

  • Combat! (Inglés)

    Combat!

    Combat! is a solitaire game on man to man combat in the 20th century. The player will control Friendly forces and attempt to complete a scenario against enemy forces that are controlled by the game system. At the start of each turn the player will play 1 card from their hand to the Initiative track. This card will determine the initiative values for each of the player’s friendly teams and may have other effects depending on the card. 

  • Enemy Action: Ardennes (Inglés)

    Enemy Action: Ardennes is a fun, tense new gaming system from John Butterfield. A card-driven and diceless system featuring three games in one box: 2 solitaire games and a two-player game. The first module, Ardennes, portrays the German offensive against the Western Allies in December 1944 – the Battle of the Bulge.

  • Enemy Action: Kharkov (Inglés)

    Enemy Action: Kharkov is the second game in John Butterfield’s acclaimed Enemy Action series of card-driven games simulating pivotal battles in World War II, playable by two players or one player controlling either side in the conflict.

  • Maori: Warriors of the Long White Cloud...

    Maori: Warriors of the Long White Cloud is a historic simulation game for one to four players, depicting clan warfare typical in New Zealand before European colonization (around 1450 A.D.). Players build war canoes and train warriors to create a force to strike at their adversaries, while protecting their home village. The player himself is represented on the board as the Paramount Chief- if this leader is killed, the game is over

  • Schnell Boats: Scourge of the English...

    Schnell Boats: Scourge of the English Channel is a solitaire, tactical-level, narrative-driven wargame. You, as Kommandant, will lead a squadron of 4 German Kriegsmarine torpedo boats or experimental turbojet-powered hydrofoil boats on night missions against Allied forces in the English Channel during 1943-1944.

  • No Peace Without Spain 2nd Edition (Inglés)

    No Peace Without Spain 2nd Edition

    In November 1700, King Carlos II of Spain died without an heir. The long-standing feud between the Bourbons and Habsburgs erupted once again as both sides pressed their claim to the throne. No Peace Without Spain is a two-player game that elegantly recreates this epic struggle using a point-to-point map and a single deck of 55 cards. Action cards are used to activate armies for movement and siege, while event cards bring historical and special events into play that can swing the tide of fortune when least expected. Each turn represents one year, each corps represents 10,000 men of all arms and each leader represents a major commander and his staff.

  • Hearts and Minds (Inglés)

    Hearts and Minds

    Hearts and Minds, Third Edition is an uncomplicated approach to a very complicated conflict. Eight scenarios introduce players to U.S. involvement in Southeast Asia including a scenario after the US withdrew from Vietnam, a full campaign scenario as well as high solitaire capability. Players appreciate the ability to start in any year of the war they wish and fight to the end of any other year of the war. The game provides a comprehensive historical approach using mechanics that include guerrilla warfare, faction differentiation, political turmoil, and veteran advantages. This design has already been used as a successful teaching tool.

  • Crusade And Revolution: The Spanish Civil...

    Crusade And Revolution: The Spanish Civil War, 1936-1939 Deluxe Edition (Inglés)

    "CRUSADE AND REVOLUTION: The Spanish Civil War, 1936-1939" (C&R) is a card-driven point-to-point movement strategic-operational wargame that covers all the Spanish Civil War (1936-1939). Its rules are based on Ted Raicer’s "Paths of Glory".

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