Esta página utiliza cookies para mejorar su experiencia en nuestra tienda, si no acepta el uso de cookies
no podra acceder a su cuenta ni hacer un uso correcto del sitio. Leer condiciones de la tienda
aceptar

Filtrar por

Disponibilidad

Disponibilidad

Precio

Precio

Jugadores (mínimo)

Jugadores (mínimo)

Jugadores (máximo)

Jugadores (máximo)

Duración media de la partida

Duración media de la partida

Edad mínima recomendada

Edad mínima recomendada

Nivel de dificultad

Nivel de dificultad

Información de la tienda

Información de la tienda

¿Jugamos Una?
Sevilla
España

contacto@jugamosuna.es

Filtros activos

  • Marca: GMT Games
  • Wild Blue Yonder (INGLES)

    Wild Blue Yonder

    In 1992, GMT released Rise of the Luftwaffe, the first Down in Flames WWII air combat card game. That game covered the early part of the War in Europe, from 1939 to early 1942. 

  • Fort Sumter: The Secession Crisis, 1860-61...

    Fort Sumter: The Secession Crisis, 1860-61

    Fort Sumter is a two-player Card Driven Game (CDG) portraying the 1860 secession crisis that led to the bombardment of Fort Sumter and the American Civil War. Fort Sumter is a small footprint game (11x17” mounted map) that takes approximately 25-40 minutes to play. The game pits a Unionist versus a Secessionist player. Each player uses the area control mechanic pioneered in Mark Herman's We The People design and immortalized in Twilight Struggle to place, move, and remove political capital. The location of political capital determines who controls each of the four crisis dimensions (Political, Secession, Public Opinion, and Armaments). After three rounds of play, the game culminates in a Final Crisis confrontation to determine the winner.

  • Hitler's Reich (Inglés)

    Hitler's Reich 

    No stacks of armies, no hexes, no overly-lengthy rules to learn - Hitler’s Reich takes five minutes to set up and two hours (or less!) to play. Players fight over Europe, across the North Atlantic and Mediterranean and into Russia using a combat mechanism similar to the traditional card game “War” with dice added in. High-quality wooden pieces mark their progress, which is aided economically, politically and on the battlefield through the competition for and play of Event Cards drawn from three unique decks: one for the Axis, one for the Allies, and one from which either side can attempt to draw.

  • The Dark Sands: War in North Africa...

    The Dark Sands: War in North Africa 1940-1942

    The Dark Sands takes the game system from Ted S. Raicer’s sold-out and critically acclaimed The Dark Valley: The East Front Campaign to the legendary battles of North Africa in WWII

    • Precio rebajado
    • Agotado
    • Envío Gratis

    Wilderness War 2015 Edition (INGLES)

    Wilderness War 2015 Edition

    Wilderness War takes two players into the French & Indian War, 1755-1760, the climactic struggle between France and Britain for control of North America.