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  • 14,00 € - 114,00 €

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  • Jugadores (mínimo): 2
  • 13 DÍAS: LA CRISIS DE LOS MISILES EN CUBA...

    13 DÍAS: LA CRISIS DE LOS MISILES EN CUBA 1962

    Crisis de los misiles de Cuba.

    En octubre de 1962, una serie de fotografías aéreas obtenidas por aviones norteamericanos revelaron que los soviéticos estaban instalando en la isla misiles que podrían alcanzar gran parte de los Estados Unidos.

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    FOR THE PEOPLE - LA GUERRA DE SECESIÓN...

    FOR THE PEOPLE - LA GUERRA DE SECESIÓN 1861-1865

    For the People es un juego de estrategia a gran escala ambientado en la Guerra de Secesión Estadounidense, en el cual se usan cartas para simular el conflicto entre la Unión y la Confederación. Los jugadores asumen el papel de Abraham Lincoln, uno, y de Jefferson Davis, el otro, y se ponen al frente de sus ejércitos.

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    DE BARBAROSSA A BERLIN

    DE BARBAROSSA A BERLIN

    Vive toda la tensión de la Segunda Guerra Mundial con De Barbarrosa A Berlín en esta nueva edición de lujo.

  • Fort Sumter: The Secession Crisis, 1860-61...

    Fort Sumter: The Secession Crisis, 1860-61

    Fort Sumter is a two-player Card Driven Game (CDG) portraying the 1860 secession crisis that led to the bombardment of Fort Sumter and the American Civil War. Fort Sumter is a small footprint game (11x17” mounted map) that takes approximately 25-40 minutes to play. The game pits a Unionist versus a Secessionist player. Each player uses the area control mechanic pioneered in Mark Herman's We The People design and immortalized in Twilight Struggle to place, move, and remove political capital. The location of political capital determines who controls each of the four crisis dimensions (Political, Secession, Public Opinion, and Armaments). After three rounds of play, the game culminates in a Final Crisis confrontation to determine the winner.

  • Quartermaster General: Prelude (Inglés)

     Quartermaster General: Prelude

    Quartermaster General: Prelude adds a short pre-game of new “Prelude” cards, setting the stage for WW II.

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    Battle of Britain (Inglés)

    Battle of Britain

    Battle of Britain simulates the epic air battles of 1940 between the planes of Hermann Goering’s Luftwaffe and Great Britain. 

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    Pacific Victory (Inglés)

     Pacific Victory

    Pacific Victory covers the war in the Pacific during World War II using the Columbia Block game system. Units are represented by wooden blocks which remain upright and hide the type and strength of the unit. A fusion of Columbia's older "Front" system and its newer "Victory" system, the game focuses on the grand strategy of the Pacific war. It provides a number of scenarios that deal with specific stages of the war and also a grand campaign.

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    1866 (Inglés)

    1866

    1866 is a two-player simulation dealing with the Austro-Prussian War of 1866 in CentralEurope. One player controls the forces of Prussia and its allies, to include the young Kingdomof Italy and the other player controls the forces of Austria and its German Confederation allies.

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    Command & Colors: Tricorne (Inglés)

    Command & Colors: Tricorne

    Commands & Colors Tricorne - The American Revolution is not overly complex. The game isbased on the highly successful Commands & Colors game system, where the Command cardsdrive movement while creating a “fog of war” and the battle dice resolve combat quickly andefficiently. Commands & Colors Tricorne - The American Revolution, however, introducesmany new game concepts, which will add historical depth and provide even the most veteranCommands & Colors player many new play experiences and challenges.

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    Nine Years War (Inglés)

    Nine Years War

    This Stand alone game uses the No Peace without Spain System, also contains a campaigngame combining the components and scenario rules of both the Nine Years: War of the GrandAlliance 1688-1697 and NO PEACE WITHOUT SPAIN games into one epic scenariorunning from 1688 to 1713 for the epic scenario ownership off both games is needed. Nowplayers can recreate one of the decisive moments in European history, as France begins itslong slide to revolution, Austria enjoys its last moment of continental dominance, and Britainasserts itself as the preeminent economic power of Europe.

  • Maria (Inglés)

    Maria

    MARIA is a game based on the War of the Austrian Succession, where Austria was attacked by Prussia, France, Bavaria and Saxony, while only Great Britain, Hanover and the Netherlands (by forming the so-called Pragmatic Army) helped her.

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    Paths of Glory Deluxe Edition Sixth (Inglés)

    Paths of Glory Deluxe Edition Sixth

    Paths of Glory, designed by six-time Charles S. Roberts Award winner, Ted Raicer, allows players to step into the shoes of the monarchs and marshals who triumphed and bungled from 1914 to 1918. As the Central Powers you must use the advantage of interior lines and the fighting skill of the Imperial German Army to win your rightful "Place in the Sun." As the Entente Powers (Allies) you must bring your greater numbers to bear to put an end to German militarism and ensure this is "The War to End All Wars." Both players will find their generalship and strategic abilities put to the test as Paths of Glory's innovative game systems let you recreate all the dramatic events of World War I.

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    Wilderness War (INGLES)

    Wilderness War 

    Wilderness War takes two players into the French & Indian War, 1755-1760, the climactic struggle between France and Britain for control of North America. It uses strategy cards and a point-to-point map similar to GMT's award winning For the People and Paths of Glory. Players maneuver and fight over a map stretching from Northern Virginia to Canada. As the leader of French or British forces in North America, you will need to defend your frontier, raid your enemy's frontier, build fortification networks through the harsh wilderness, recruit Indian allies, besiege forts and fortresses, and deal with events occurring in Europe that are above and beyond your control.

  • Paths of Glory Deluxe Edition: Mounted map...

    Paths of Glory Deluxe Edition: Mounted map (Inglés)

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    Crusade And Revolution: The Spanish Civil...

    Crusade And Revolution: The Spanish Civil War, 1936-1939 Deluxe Edition (Inglés)

    "CRUSADE AND REVOLUTION: The Spanish Civil War, 1936-1939" (C&R) is a card-driven point-to-point movement strategic-operational wargame that covers all the Spanish Civil War (1936-1939). Its rules are based on Ted Raicer’s "Paths of Glory".

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    Commands & Colors: Napoleonics Expansion 5...

    Commands & Colors: Napoleonics Expansion 5 – Generals, Marshals, Tacticians  (Inglés)

    Generals, Marshals, Tacticians is the fifth expansion for GMT’s Commands & Colors: Napoleonics game system.

    The Commands & Colors Napoleonics game system allows players to effectively portray epic Napoleonic battles, as wellas smaller historical actions. The scale of the game is flexible and varies from battle to battle. In some scenarios, an Infantry unit may represent an entire division, while in others a unit may represent a single regiment or battalion. During play, the Command cards drive movement, while creating a “fog of war”, and the battle dice resolve combat quickly and efficiently.

  • Lightning: D-Day (Inglés)

    Lightning: D-Day

    This two-player card game recreates the drama of the day Allied soldiers went ashore in occupied France, 6 June 1944. Each of the historic landing beaches - Gold, Juno, Sword, Omaha and Utah - is represented by its own card, as are the defending German divisions and attacking Allied units. The Allied player must marshal his resources to gain and secure control of every beach by day's end: one run-through of the 110-card deck.

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    Quartermaster General: WW2 - 2nd Edition...

    Quartermaster General: WW2 - 2nd Edition

    Quartermaster General is a fast-paced game that puts you in command of the major powers of the Second World War. In the game, supply is crucial to keep your armies and navies fighting; destroy your enemies' supply lines and their forces will surrender!

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