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Juegos de la marca GMT Games

  • Hitler's Reich (Inglés)

    Hitler's Reich 

    No stacks of armies, no hexes, no overly-lengthy rules to learn - Hitler’s Reich takes five minutes to set up and two hours (or less!) to play. Players fight over Europe, across the North Atlantic and Mediterranean and into Russia using a combat mechanism similar to the traditional card game “War” with dice added in. High-quality wooden pieces mark their progress, which is aided economically, politically and on the battlefield through the competition for and play of Event Cards drawn from three unique decks: one for the Axis, one for the Allies, and one from which either side can attempt to draw.

  • Fire in the Lake Second Edition (Inglés)

    Fire in the Lake

    Volume IV in GMT’s COIN Series dives headlong into the momentous and complex battle for South Vietnam. A unique multi-faction treatment of the Vietnam War, Fire in the Lake will take 1 to 4 players on US heliborne sweeps of the jungle and Communist infiltration of the South, and into inter-allied conferences, Saigon politics, interdiction of the Ho Chi Minh Trail, air defense of Northern infrastructure, graduated escalation, and media war.

  • Space Empires: 4X Fourth Printing (INGLES)

    Space Empires: 4X Fourth Printing

    Space Empires 4X is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. This game is Rich in Theme. Carriers, fighters, mines, cloaking, dreadnoughts, merchant shipping, colonization, mining, terraforming, shipyards, black holes, warp points, non-player aliens, Doomsday Machines - everything an Epic Space Opera needs.

  • Falling Sky: The Gallic Revolt Against...

    Falling Sky: The Gallic Revolt Against Caesar 2nd Printing COIN Vol VI

    Falling Sky : The Gallic Revolt Against Caesar (formerly Gallic War: SERIE COIN number 6) takes 1 to 4 players into the military actions and complex politics of Roman-occupied but not-yet-conquered Gaul. Caesar and his hard-hitting legions cannot be everywhere and will not triumph without powerful allies among local tribes.

  • Wing Leader: Victories 1940-1942. Second...

    Wing Leader: Victories 1940-1942

    Wing Leader is an exciting new game system of large scale aerial combat in World War II. Based on a unique side-scrolling view, in which altitude is clearly visible, players can recreate the great air battles of the war.

  • Stalingrad '42: Southern Russia,...

    Stalingrad '42 (Inglés)

    Stalingrad ‘42 is a division-level game on the Axis 1942 summer offensive towards Stalingrad and the Caucasus. Historically, this epic struggle lasted for 6 months and saw the Axis armies reach the Volga and the Caucasus Mountains. But Soviet resistance stiffened and final victory eluded the German army at Stalingrad and in the Caucasus. The ensuing November Soviet offensive trapped the Wehrmacht’s largest army (the 6th) at Stalingrad and marked the beginning of the end for Axis fortunes in World War II.

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    Wing Leader: Origins 1936-1942 (INGLÉS)

    Wing Leader: Origins 1936-1942

    Wing Leader: Origins 1936-1942 is the third expansion for GMT’s Wing Leader system. Origins dives into the thrilling battles of the inter-war and early-war period. This expansion matches biplanes against fast monoplanes in combat over Spain, China, and Poland. Nationalist CR.32s face off against ‘Red’ I-15s over Madrid. Soviet volunteers fly ‘Chaikas’ against Japanese ‘Claudes’ above China. Bf 109s dive into streams of British Wellingtons, Halifaxes, and Manchesters while defending battleships in Brest.

  • Red Storm: The Air War Over Central...

    Wing Leader: Victories 1940-1942

    Wing Leader is an exciting new game system of large scale aerial combat in World War II. Based on a unique side-scrolling view, in which altitude is clearly visible, players can recreate the great air battles of the war.

  • Twilight Struggle Card Deck (INGLES)

    Twilight Struggle Card Deck

    Duplicate Card decks (Deluxe Edition) for Twilight Struggle

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    Illusions of Glory (INGLES)

    Illusions of Glory

    Illusions of Glory—The Great War on the Eastern Front is the latest Card Driven Game to simulate the Great War in Europe.  First came the award-winning legendary Paths of Glory by Ted Raicer, which simulates the entire war in Europe and the Middle East which is now a convention favorite.

  • 1960: The Making of the President (INGLES)

    1960: The Making of the President

    Winner of the 2008 International Gamer Awards best two-player strategy game and nominated for numerous other awards, 1960: Making of the President is widely recognized as the best U.S. presidential election game ever published.

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    Genesis (INGLES)

    Genesis

    Genesis is a campaign-level game covering the turbulent Late Bronze Age in the Middle East, where kingdoms rose and fell while establishing many of the systems and ways of life that underwrite Western Civilization.

  • Ivanhoe: The Age of Chivalry (INGLES)

    Ivanhoe: The Age of Chivalry

    Take on the role of a knight and join the prestigious tournaments at the king's court. Use your cards to win the jousting competitions, or fight with your sword, axe or morningstar. 

  • Leaping Lemmings (INGLES)

    Leaping Lemmings

    Leaping Lemmings is a humorous hobby or family game for 2-6 players. Each player controls a cloned clan of lemmings that have been specially trained to compete with the other lemming clans, all trying to scurry down a canyon and hurl themselves over a cliff.

  • Commands & Colors: Napoleonics Expansion 5...

    Commands & Colors: Napoleonics Expansion 5 – Generals, Marshals, Tacticians  (Inglés)

    Generals, Marshals, Tacticians is the fifth expansion for GMT’s Commands & Colors: Napoleonics game system.

    The Commands & Colors Napoleonics game system allows players to effectively portray epic Napoleonic battles, as wellas smaller historical actions. The scale of the game is flexible and varies from battle to battle. In some scenarios, an Infantry unit may represent an entire division, while in others a unit may represent a single regiment or battalion. During play, the Command cards drive movement, while creating a “fog of war”, and the battle dice resolve combat quickly and efficiently.

  • Labyrinth: The War on Terror 4th Printing...

    Labyrinth: The War on Terror 4th Printing

    2001: The “American Century” had closed with a single Cold War superpower standing and a pause in conflict that some at the time dubbed “The End of History”. It wasn’t.

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    Space Empires: Replicators (INGLES)

    Space Empires: Replicators

    Space Empires: Replicators is the Second Expansion in the Space Empires series.  It adds a number of cool features to the Space Empires base game.

  • Nevsky (Inglés)

    Nevsky

    Nevsky: Teutons and Rus in Collision, 1240-1242 is a board wargame about the storied clash between Latin Teutonic and Orthodox Russian powers along the Baltic frontier of the mid-13th-Century. It is the first volume in GMT Games’ Levy & Campaign Series portraying military operations in a variety of pre-industrial conflicts. In Nevsky, players raise and equip their armies, then provision and maneuver them to ravage or conquer enemy territory or defeat enemy forces in battle. Feudal politics obligate an array of lords and vassals to serve on campaign—but only for limited periods. Players must keep an eye on the calendar and reward lords to keep their armies in the field.

  • Fort Sumter: The Secession Crisis, 1860-61...

    Fort Sumter: The Secession Crisis, 1860-61

    Fort Sumter is a two-player Card Driven Game (CDG) portraying the 1860 secession crisis that led to the bombardment of Fort Sumter and the American Civil War. Fort Sumter is a small footprint game (11x17” mounted map) that takes approximately 25-40 minutes to play. The game pits a Unionist versus a Secessionist player. Each player uses the area control mechanic pioneered in Mark Herman's We The People design and immortalized in Twilight Struggle to place, move, and remove political capital. The location of political capital determines who controls each of the four crisis dimensions (Political, Secession, Public Opinion, and Armaments). After three rounds of play, the game culminates in a Final Crisis confrontation to determine the winner.

  • Welcome to Centerville (INGLES)

    Welcome to Centerville

    Welcome to Centerville is a fast-playing board game for 2-4 players. Welcome to Centerville abstractly models the growth and management of a small city.

  • A Distant Plain (Inglés)

    A Distant Plain

    This volume in Volko Ruhnke's COIN Series takes 1 to 4 players into the Afghan conflict of today’s headlines, this time in a unique collaboration between two top designers of boardgames on modern irregular warfare. A Distant Plain teams Volko Ruhnke, the award-winning designer of Labyrinth: The War on Terror, with Brian Train, a designer with 20 years' experience creating influential simulations such as Algeria, Somalia Interventions, Shining Path: The Struggle for Peru, and many others.

  • Commands & Colors Napoleonics: Prussian...

    Commands & Colors Napoleonics: Prussian Army Expansion 4

    The Prussian Army is a Coalition expansion for Commands & Colors Napoleonics.

    During the Seven Years’ War, small Prussia under Frederick the Great defeated the armies of Austria, Russia, and France to increase the size of its territories two fold and become a major power in Europe. But in spite of Prussia’s reputation as a formidable fighting nation, Prussia withdrew from the First Coalition as an active opponent of the French Revolution and remain on the sidelines until the Fourth Coalition in 1806.

  • Panzer Expansion 4: France 1940 (Inglés)

     Panzer Expansion 4: France 1940

    IMPORTANT NOTE: In order to play this expansion, you will need a copy of the Panzer base game; ownership of Panzer Expansions 1, 2 or 3 is NOT required.

    This expansion set includes the most significant French forces that saw action on the Western front in 1940. Also included are the German forces that invaded France and the Low Countries, flanked the Maginot Line, and finally pushed on into France. The playbook includes rules for special units, new optional rules for Staggered Initiative, Command Span, and others, 12 riveting scenarios (including 2 historical scenarios depicting the fierce battle for Stonne, and two solitaire scenarios), and unit summaries for the French and German units.

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    Arquebus: Men of Iron Volume IV (INGLES)

    Arquebus: Men of Iron Volume IV

    Northern Italy - and especially Milan - at the end of the 15th century was the brutal focal point for power and control between France and the Imperialist empires of Venice and Spain. And the battles fought for this prize are a record of the changing face of how war was fought.

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    Comanchería: The Rise and Fall of the...

    Comanchería: The Rise and Fall of the Comanche Empire

    They struck with the ferocity of a thunderstorm on the open prairie. Once they were a relatively feeble tribe, dwelling in the foothills of the Rocky Mountains. Until, that is, they came into possession of horses.

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    Churchill 2nd Printing (INGLES)

    Churchill 2nd Printing

    By late 1942 the Axis had been stopped at Stalingrad, El Alamein, and Guadalcanal.  With Axis expansion halted and Allied victory only a matter of time and resources Churchill, Roosevelt, and Stalin began to focus on how to shape the ensuing peace to their advantage.

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    C & C: Ancients Exp. Combo Pack 2 & 3 -...

    C & C: Ancients Exp. Combo Pack #2 & 3 - Reprint Editions

    Friends, Romans and countrymen lend me your ears…

    Some of you have already discovered that Commands & Colors: Ancients is much more than a game. It is an expandable game system that allows players to fight historical Ancient battles.

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    C & C: Napoleonics Expansion: The Russian...

    C & C: Napoleonics Expansion: The Russian Army, 3rd Printing

    The Russian Army is a Coalition expansion for Commands & Colors Napoleonics.
    Russia, was ruled until 1796 by Catherine the Great. It would then suffer under "Mad" Tsar Paul I, until his assassination in 1801, which brought his son Alexander I to the throne.

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    Commands & Colors: Napoleonics Expansion:...

    Commands & Colors: Napoleonics Expansion: The Spanish Army

    At the time of the Napoleonic Wars, Spain was only a shadow of its former power. Spanish troops and leaders, as many Napoleonic historians point out, performed badly on a large number of occasion.

  • Urban Sprawl (INGLES)

    Urban Sprawl

    Urban Sprawl is a game for 2-4 players. Urban Sprawl abstractly models the growth of a town into a teeming metropolis. Players assume the roles of entrepreneur, tycoon and politician—each helping in the development of a hypothetical “Anywhere, USA.” Wealth and Prestige will be earned and spent throughout the game.

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    Blackbeard: The Golden Age of Piracy - 2nd...

    Blackbeard: The Golden Age of Piracy - 2nd Printing

    One of the most popular, and successful, Avalon Hill games of the late 1980's was Blackbeard, a pirate game totally different from any others available because it simulated the actual life and careers of historical pirates, and how they went about their chosen professions.

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    1846: The Race to the Midwest, 1846-1935...

    1846: The Race to the Midwest, 1846-1935

    In 1846, 3-5 tycoons compete to earn money and build the best stock portfolio by investing in and operating railroads within the midwestern United States.

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    Sicily: FAB 2 (INGLES)

    Sicily: FAB 2

    The Fast Action Battle Series (FAB) game series, designed by Rick Young (Europe Engulfed, Asia Engulfed, and FAB: The Bulge), takes you now to the Allied invasion of Sicily in 1943 for Volume II in the FAB Series.

  • Twilight Struggle Deluxe Mounted Mapboard...

    Twilight Struggle Deluxe Mounted Mapboard

    Mounted Mapboard for 2009 Deluxe Edition of Twilight Struggle

  • Gallipoli, 1915: Churchill's Greatest...

     Gallipoli, 1915: Churchill's Greatest Gamble

    The game system emphasizes command and control. Players command by Brigade and Regiment. To be successful, a player must plan for the eventual exhaustion of their troops, rotating them out of line to rest and recover stragglers. The result is an accurate modeling of the tempo of these battles.

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    Imperial Struggle (Inglés)

    Imperial Struggle

    Note: Before posting questions on rules, components, or clarifications or any other questions; please refer to the Imperial Struggle Corrections and Clarifications document. This file was created by, and is maintained by, the designers. As of July 2020 a set of Living Rules have been released.

  • Labyrinth: The Forever War, 2015-? (Inglés)

    Labyrinth: The Forever War, 2015-?

    Labyrinth: The Forever War, 2015 - ? is a 1-2 player card-driven boardgame simulating at the strategic level the ongoing bid by Islamist extremists to impose their brand of religious rule on the Muslim world. It continues where Labyrinth: The Awakening, 2010 - ? left off and adds new event cards and rules to cover the last five years of history.

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    Men of Iron: Infidel, Blood & Roses (INGLES)

    Men of Iron: Infidel, Blood & Roses

    The first three games in the Series: Men of Iron (GMT): Men of Iron, Infidel, and Blood & Roses, plus the Battle of Agincourt from C3i #22.

    The game that started it all, Men of Iron, covers the re-emergence of infantry in the early 14th century, along with a more perceptive understanding of the value of combined-arms warfare and the effective use of defensive terrain. The scenarios highlight the key elements that made these battles so fascinating: the defensive power of the longbow, especially when used in coordination with dismounted, or even mounted, men-at-arms. Agincourt covers Henry V’s famous victory during the Hundred Years War.

  • Combat Commander: Pacific (2nd Printing)...

    Combat Commander: Battle Pack 1- Paratroopers

    Combat Commander:Pacific is a card-driven board game covering tactical infantry combat in the Pacific Theater of World War II. CC:P's main theme is the addition of three new factions to the Combat Commander family:

    • Imperial Japan
    • the Pacific US - with a strong emphasis on the US Marine Corps
    • the Pacific Commonwealth - focusing on Indian and ANZAC forces
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