Min.
1
Edad
12
Max.
4
Partida
240'
Dificultad
Avanzado
¿Pequeño?
No
  • Precio rebajado

Flying Colors, Deluxe 3rd Printing (Inglés)

Al realizar esta compra puedes obtener hasta 370 Puntos de fidelidad, equivalentes a 3.7 €.

82,50 €
74,25 € 10% de descuento
Impuestos incluidos
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Flying Colors recreates naval actions during the height of the Age of Sail, from small engagements to full battles involving dozens of ships in each fleet. Play is fast, furious, and does not require the pre-plotted movement found in many other naval games. Instead, a simple initiative and command system allows players to activate and maneuver their fleets in a realistic manner, indicating how older commanders adhered to rules of engagement where more forward thinking commanders, like Nelson, could retain control of their fleets after the first broadsides began to be exchanged.

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Disponibilidad No disponible

Categorías Barcos Histórico Juego de guerra Napoleónico
Mecánicas Hexágonos Lanzamiento de dados Movimiento en cuadrícula Simulación


Flying Colors recreates naval actions during the height of the Age of Sail, from small engagements to full battles involving dozens of ships in each fleet. Play is fast, furious, and does not require the pre-plotted movement found in many other naval games. Instead, a simple initiative and command system allows players to activate and maneuver their fleets in a realistic manner, indicating how older commanders adhered to rules of engagement where more forward thinking commanders, like Nelson, could retain control of their fleets after the first broadsides began to be exchanged.

Rather than focusing on the abilities of individual ships, Flying Colors uses broad classes of vessel within each "rate" and concentrates the players minds on maintaining command of their fleets using a simple command system.

This is not a strategic level game where one piece represents several ships. Flying Colors includes 300 individually named ships rated for size, gunnery, boarding ability, and damage capacity. Also included are nearly four dozen individually named commanders, rated for their ability to control their formations as well as the impact of their presence within the fleet. The game system provides what naval enthusiasts will expect in a tactical Age of Sail game: broadsides, rakes, anchoring, wind effects, weather, shore batteries, and much more. All this is packed into a short, accessible rulebook.

Included within the game are 17 historical scenarios ranging from the Battle of Minorca (1756) during the Seven Years War to the Battle of the Capes during the American Revolution and on through the Battle of Trafalgar (1805) during the Napoleonic Wars. The battles range in size from small engagements playable on a single map through huge engagements like the Glorious First of June playable on three maps. Players are also free to create their own variants and "what-if" scenarios using point values for each ship. Most scenarios can be played within a few hours and two players can complete even the largest within a day. Several are also well suited to solitaire play.

Scenarios:

  • Minorca, 20 May 1756
  • Cape Henry, 16 March 1781
  • Virginia Capes, 5 September 1781
  • Frigate Bay, St.Kitts, 26 February 1782
  • The Glorious First of June, 29 May through 1 June, 1794
  • Audierne Bay, 13 January 1797
  • Cape St.Vincent, 14 February 1797
  • Camperdown, 11 October 1797
  • Bec du Raz, 21 April 1798
  • The Nile, 1-2 August 1798
  • Goza de candia, 18 August 1798
  • El Ferrol, 25 August 1800
  • Copenhagen, 2 April 1801
  • Algeciras Bay, 6 July 1801
  • Gut of Gibraltar, 12-13 July 1801
  • Cape Finisterre, 22 July 1805
  • Trafalgar, 21 October 1805
  • Cape Ortugal, 4 November 1805

Components:

  • Seven full-color countersheets
  • Four 34x22 full-color maps
  • One 10-sided dice
  • Rulebook
  • Scenario book (incorporating Ship of the Line as well as new content)
  • C3i Magazine Flying Colors Scenario Pack
  • Pad of Ship Status sheets
  • 11x17 Player Aid Card
  • 8.5x11 Player Aid Card
  • 8.5x11 Turn Track

TIME SCALE : 5-10 minutes per turn

MAP SCALE: 100 meters per hex

UNIT SCALE: Individual Ships

NUMBER OF PLAYERS: One to Four

GMT-8730D

Especificaciones

Jugadores (mínimo)
1
Edad mínima recomendada
12
Jugadores (máximo)
4
Duración media de la partida
240 min
Nivel de dificultad
Avanzado
Formato pequeño (portátil)
No

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